Daniel Craig Head reupload with improvements

⭐ — (0 endorsements) 📥 20 downloads 📌 v2 📅 9/25/2026
🟢 Updated this month

By Deezyyyy · Visuals

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/25/2026 📅 Created: 9/25/2026

🔍 Analysis

  • 🏆 #71 of 76 Visuals mods in this game by downloads

📋 About This Mod

007 FIRST LIGHT - DANIEL CRAIG (IMPROVED) An improved, fixed and expanded version of "Daniel Craig V2" Turns James Bond into Daniel Craig everywhere in the game: every outfit, every mission, cutscenes, the MI6 hub and training,

Description

Turns James Bond into Daniel Craig everywhere in the game: every outfit, every

mission, cutscenes, the MI6 hub and training, wet/bloody/sandy scene variants.

My V2, bring real age detail on the face: forehead lines, frown lines, crow's feet, deeper nasolabial folds, jowls, neck creases, freckles and sun spots. Age spots and freckles (mostly on the backs of the hands), uneven weathered skin tone, fine crepey skin texture. Hands and arms in all 9 outfit variants, chest and back, legs, and the close-up cutscene hands. For the hair, less blond: light brown / dark blond instead of the light blond of 1. 0. Hair under hats recoloured to match. Some outfits (Dahlia, the limo-driver outfits, Ivy underwater, Clover wet) give Bond's hair a different material; in 1. 0 those scenes could show the haircut with the wrong hair texture. They now all use the same Craig hair material. 2. 0 now also changes Bond's body skin, so it conflicts with other mods that change Bond's hands/arms/body skin.

Installation instructions

1) ENABLE MOD LOADING (only once - skip if other 007 First Light mods already

work for you)

The game ignores mod files until patch loading is enabled in

Runtime\packagedefinition.txt.

- Double-click  Enable_Mods\Enable_Mods.bat

- If it can't find the game, paste the path of your 007 First Light folder

(the folder that contains "Runtime") when asked.

- It makes a backup (packagedefinition.txt.backup), checks the file before

and after, and changes nothing if the file isn't the expected format.

Running it again is harmless.

2) COPY THE MOD

Copy  chunk0patch99.rpkg  into your game's  Runtime  folder

(the same folder as chunk0.rpkg / chunk1.rpkg), e.g.

...\007 First Light\Runtime\chunk0patch99.rpkg

If you had the original "Daniel Craig V2" installed, it uses the same file

name: just replace it.

3) Start the game.

Main features

WHAT'S DIFFERENT FROM THE ORIGINAL "DANIEL CRAIG V2"

---------------------------------------------------------------------

KEPT FROM THE ORIGINAL

- The Daniel Craig face sculpt and the Craig face texture by the original

author. https://www.nexusmods.com/007firstlight/mods/122

- The game's facial rig and skin weights are untouched, so facial animation

and lip-sync work exactly like the base game.

- The original's head and hair meshes were made in the mesh format of an older

game version. On version 1. 2. 1 they crash the game at startup. Both are

rebuilt from the game's own 1. 2. 1 meshes, with the Craig sculpt carried over

CRAIG IN EVERY SCENE (biggest visual fix)

- Bond's head uses 13 different skin materials depending on the outfit:

MI6 hub & training, Clover wet/jacket/underwater, injuries, rain, sand...

The original only replaced the standard one. In those scenes you saw Craig's

head shape wearing the ORIGINAL Bond face texture (scar included), which is

why it still looked like the original character. All 7 extra face

textures and 4 extra normal maps are now Craig's face.

- Each scene's own effects (blood, cuts, dirt, wet skin) are kept, just on

Craig's face instead of Bond's.

SCAR REMOVED EVERYWHERE

- Bond's cheek scar was also in the facial wrinkle maps (which blend in when

the face moves) and in the skin shine/roughness maps. Removed from all of

them (2 wrinkle maps, 9 specular maps, all face textures).

NEW HAIR - CRAIG'S FILM HAIRCUT, EVERYWHERE

- Short sides, swept-back top (the look of Craig's later Bond films), thinner

volume and slightly receding temples, light ash-blond colour.

- The mesh is re-fitted to Craig's head: no hair clipping into the scalp.

- Applied to ALL of Bond's hairstyles: normal, combat, wet, upside-down, the

MI6 training/hub crop and the Clover buzz cuts. Hair under hats keeps its

own shape (so it doesn't poke through hats) and is recoloured to match.

EYES & EYEBROWS

- Light blue eyes, built from the game's own iris texture, so all the detail

- Lighter ash-brown eyebrows.

BETTER FACE TEXTURES

- Fixed dark seam lines at the hairline, ears and neck at medium/long

distance: the original texture had black gaps around its UV islands that

bled into the lower-detail versions. Edges are now padded and all levels

- Skin looks less plastic: fine pore detail from the game's original skin is

added to Craig's colour and normal maps (skin only, never scar, brows, lips

📊 Mod Details

Game
007firstlight Mods
Author
Deezyyyy
Version
2
Downloads
20
Endorsements
0
Category
Visuals
Created
9/25/2026
Updated
9/25/2026

🔧 How to Install 007 First Light Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for 007 First Light →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for 007 First Light commands, item IDs, and more.

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