Eugene Human Jacket - RNG (19 Skins)
⚪ Last updated 2021Preview
🔍 Analysis
- 🏆 #43 of 213 Characters mods in this game by downloads
📋 About This Mod
Changes Eugene's human jacket .vtf and .vmt into a RNG version with 19 skins. Vanilla Darker / Black Blue Brown Desaturated Brown Red Bright Red Green Grey White Blonde Yellow Black & White Yellow Bee Thunderbird Bad Mother Fucker Bloody Femboy Burning Eagles Camo I will add more Eugene skins once more are made. - Does not change the viewmodel texture. Bug The texture reverts back to the first frame of the vtf at a distance. Fix: Go into console and enter r_lod 0. Another way of doing this is going into Zombie Panic Source\zps\cfg, and adding "r_lod 0" into autoexec.cfg. Bug The texture changes upon death. Not True RNG The current script only makes it so it cycles through the frames, one after another. If anyone knows a solution or a new code, please contact me. The Code: (x is the variable) "Proxies" { "EntityRandom" { "scale" "x. 99" // <== [] ; change it to the N¡ã of your last frame + 0. 99 "resultVar" "$frame" } }
📊 Mod Details
- Game
- Zombie Panic Source Mods
- Author
- 76561198038159862
- Version
- N/A
- Downloads
- 51
- Endorsements
- 0
- Category
- Characters
- Created
- 9/7/2021
- Updated
- 9/28/2021
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