Exactions Kiwami (Legacy)

⭐ ⭐ (108 endorsements) 📥 8,406 downloads 📌 v46 📅 4/21/2026
🟡 Updated this year

By MinhGunKiss · Movesets

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/8/2026 📅 Created: 4/21/2026

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • ✅ Updated 166 days after the latest game patch — actively maintained
  • 🏆 #2 of 36 Movesets mods in this game by downloads

📋 About This Mod

A Complete Overhaul of the Combat in Yakuza Kiwami 1 (Legacy), bringing heat actions, movesets, QTEs, dynamic intros and action sequences from Dragon Engine games.

INSTALLATION & REQUIREMENTS

The mod requires:

- The ability to read

- Latest Shin Ryu Mod Manager (v. 4. 8. 5+).

- Steam version of Yakuza Kiwami Legacy (Pirated or Microsoft Store copies have not been tested and will NOT receive support).

- HiResModels disabled.

"How do I know if HiResModels is disabled or not?

Aside from the obvious broken animations during heat actions that use weapons, Kiryu's arms and elbows will also glow during heat mode

This should tell you that HiResModels is still 1 and that you should change it to 0.

Here's how you disable it:

  • []Type %appdata% in your Desktop Search bar

    []Go to AppData\Roaming\Sega\YakuzaKiwami

    []Open graphics.ini and change the HiResModels = 1 to HiResModels = 0

This ensures that the game doesn't load cutscene models during gameplay which can cause bugs such as: missing footstep sounds during combat, misplaced effects and heat auras, broken weapon animations during heat actions, etc...

It was an option that was enabled by default for Kiwami 1 by RGG for no good reason.


CREDITS

Tools and Guides

Jhrino - AuthEdit, HactBridge, PibView, File Optimization

SutandoTsukai181 - GMT Blender Plugin

TheTurboTurnip - GMD Blender Plugin

Violet - CtrlType

Kaplas80 - ParTool

HeartlessSeph - Fightercommander, Custom Fightercommander Input Guide

Draxx182 - Landlord

LazyBone182 - ACE Audio Viewer

Parallax Error - CMN Editor, EngdianSwap, dispose_string

Jamesorkole - Juggling System Template

Ret-HZ - DEAuthedit, Yakuza 010 Editor Templates

Slow - bin Importer/Exporter 2007

Kan Ushiro - Mind Control, Pac Editing, Sound Uncapping Guide

Miyajima - Heat Actions Guide


Playtesters:

Ryujin Shadow


Character Outfits Addon


Thousand Steps - Abandoned Building Long Battle Theme

Alpine Escape


Additional thanks:

hiddenpop1023 - Animation Restancing, Dark Alley battle track (album ver)

spurge - Low rush combo animations for Dragon 88

devilleon7 - Mod Showcasing


COMPATIBILITY

- The mod is NOT compatible with any mod that alters movesets or heat actions (Legend Remix Kiwami, etc...)

- The mod is NOT compatible with any mod that alters scenario2.bin file (Straight To Menu)

- The mod is compatible with the PS2 Music Patch (as long as you only replace the bgm.cpk with the music patch)


MAIN FEATURES

1. GENERAL CHANGES 

- Major overhaul to the combat, adding additional knockdown effects and animations.

- Reworked the Visual Effects for every move, using the particle and effects recreated from the Dragon Engine games.

- Most of Bosses movesets have been replaced with movesets ported from the Dragon Engine games.

- Added and Replaced most of the QTEs in the game with QTEs from Dragon Engine games, some QTEs were made custom.

- Added Dynamic Intros to most of the Main Story Long Battles and Boss Fights.

- Tweaked enemies movesets and placements.

- Replaced Proving Grounds 9, and Proving Grounds 10 with the Dark Ties and Dark Alley Challenges respectively.

- The mod comes with 3 additional Outfit Addons, you can choose one of these in the SRMM mod load list:

+ Agent Kiryu

+ Infinite Wealth Kiryu

+ Real Estate Kiryu

- English subtittles restored for some action sequences, these were broken in the vanila game.

- Certain NPCs during substories and story fights now use the correct models like in the original ps2 game, the list goes as follows:

+ One of the common goons in Chapter 3's Shimano Family battle now use the model that was shown in the cutscene before the fight.

+ The Shimano Family's captain in Chapter 11 now use the model that was shown in the cutscene before the fight.

+ The generic goon model in Substory 2: My Baby's a Showgirl's post fight cutscene now use the actual Kazama Family Enforcer's model  like i

📊 Mod Details

Game
Yakuzakiwami Mods
Author
MinhGunKiss
Version
46
Downloads
8,406
Endorsements
108
Category
Movesets
Created
4/21/2026
Updated
7/8/2026
Tags
Gameplay, Animation - New, Utilities for Players, Bug Fixes, Quality of Life

🔧 How to Install Yakuza Kiwami Legacy Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Yakuza Kiwami Legacy →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Yakuza Kiwami Legacy commands, item IDs, and more.

Keep browsing — more Yakuza Kiwami Legacy mods await