Terror from Space

⭐ ⭐ (114 endorsements) 📥 1,385 downloads 📌 v1.11 📅 11/2/2012
⚪ Last updated 2012

By Anyone · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/24/2012 📅 Created: 11/2/2012

🔍 Analysis

  • 👍 8.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #64 of 127 Gameplay mods in this game by downloads

📋 About This Mod

A mod that tweaks and rebalances X-Com EU to create a more challenging and rewarding X-Com experience - including an absolutely impossible impossible mode with endgame aliens that redefine the word \"mean\".

UPDATE: Version 1. 11: Merry Christmas! Small bugfix update. Version 1. 11 fixes an early game issue, where the health of new recruits (4, of which 3 are provided by armor) would prevent critical injuries from being injuries, due to the armor preventing injuries. Thanks ilovemuesli for pointing it out! This new update should only be installed for a new campaign! This fix switches 1 health from armors to soldier starting values. Savegames save the soldier health but update the armor constantly, and old savegames won\'t take the increased soldier health into consideration, thus decreasing the health of every soldier by 1 in old savegames. A new campaign starts with the new soldier health, thus providing the health point that has been taken away from the armors to fix the bug. If you find any bugs or have wishes (as far as they can be realized) please tell me. Nothing is more important to a modder than feedback. UPDATE: Version 1. 1: It\'s finally here! I\'ve spent the last bit of eternity polishing the data and looking for new features and improved balancing to bring the most enjoyable XCOM experience yet, and now I can bring a significant improvement over Version 1. 02 to you. Most importantly, the game should now finally be balanced for all three Stages, early game, midgame and the late game. At all times will you feel a truly rewarding and challenging experience. For all the major improvements and adjustments, check the Changelog at the bottom. Important: You can simply override the old versions, and continue your savegame. However, soldiers and SHIVs that are already recruited/built/leveled have their stats saved, so they won\'t benefit in reverse. While soldiers are pretty much unaffected, to benefit from the new SHIV-system, you have to scrap the SHIV and buy a new one. Everything else that\'s generated on a need-base (enemies etc.) will have the new stats. I\'ve also cleared up the description and a lot of other things on this modsite, as you can hopefully see (took a lot of effort, I have no idea how these things work, and kinda still don\'t. Just trying to bring some order into the chaos). The changelog itself has been removed from the description, with the exception of the latest changes. (The full changelog is available as a seperate download.) As for future updates: There are still some plans I have - and there is an ace up my sleeves, too. And, of course, I\'d like to use your feedback to improve the mod further, to bring the most rewarding X-COM experience to you.
X-COM Terror from Space is a mod that aims to bring out the true potential of the game. Combat at the thin edge between life and death and deep intense tactical encounters. A strategic management part where you have to make a tough call on a daily basis, where everything is useful but nothing easy to attain. You will face more challenges and problems, but also be able to use much more to find a solution. Every facility and every item is now useful and even the Gray-Market prices now encourage selling items, especially alien tech - though selling without care will result in a lack of alien tech for research and production! This mod will challenge you and your soldiers from the early beginning until the very end, and especially on the higher difficulties ruthlessly punish tactical mistakes. Fortunately, it\'s now possible to recover from mistakes, as the Panic system is slightly more balanced, though too many mistakes will still see the X-COM program quickly abandoned. For those who take the first steps in X-COM and would like a challenge, but are not used to the game yet, easy and normal offer alternatives that mostly contain the same changes, though panic and financial aspects are more generous and allow more room for mistakes and recovery from failed missions.
X-COM: Terror from Space contains a vast number of changes, improvements and tweaks, too numerous to account for every single one, without making this description unreadable. A detailed account of every single one can be found in the changelog (which you can download either with the mod or seperatly). Tactical Gameplay: - Enhanced Tactical Game Mechanics & Environmental Damage allow cover to last and make positioning more important - Balanced Enemies across the game to offer a unique and challenging experience - Every soldier and SHIV, every weapon and every item has i

📊 Mod Details

Game
Xcom Mods
Author
Anyone
Version
1.11
Downloads
1,385
Endorsements
114
Category
Gameplay
Created
11/2/2012
Updated
12/24/2012

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