Re-CoLoRing Projects -- Version THREE

⭐ ⭐ (242 endorsements) 📥 5,503 downloads 📌 v3.0 📅 12/30/2013
⚪ Last updated 2015

By Zyxpsilon · User Interface

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/31/2015 📅 Created: 12/30/2013

🔍 Analysis

  • 👍 4.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #13 of 46 User Interface mods in this game by downloads

📋 About This Mod

✅ - Basicly adapts the Patcher files to various code changes introduced by the LW-Team.
✅ - Adds a few Textures (namely, MotionScanner) that are now part of the core assets.
✅ - Further develops the coloring of INT strings since a few elements were still missing from the LW4 package.

Graphic packages formatted as TexMod files.

Version #6. 0 for --- LONG-WAR

Compatibility update to their pivotal finalized #1. 0 version!!

I'll just have to quote a section of the LW6-ReadME file to expose a quick summary of its new & old features or content... a) The TPF files packaging of "ALL" is now much tighter while "MyFix" mostly gets various model textures (Medkit, Arc, Exalt Towers, MEC Weapons, SkyRanger Ramp with its "Deploy Formula hint", etc), the usual custom 7 flags and the Perk-Icons fixes to support their new call settings.

b) Each Rank text labels are now matched with their corresponding Icons coloring theme.

c) A number of UI+HUD elements have also been enhanced with "better" coloring schemas.

d) The installation process was optimized a little more by structuring the files into special folders and getting the naming convention to follow more accurate cycles/sequences.

e) Since "LW-Pedia_DB" is now being included into this mod... it was revised and repaired as need be.Come to think of it, this whole Re-Coloring  secondary project (for LW) really was a wild ride of creative control... an In-The-Zone  "Power Trip", so to speak. All of it being -at least- personal choices (my artistic instincts played a very important role during that quest for a properly immersive concept with alternate stuff) but no less of a huge gathering of custom features where wicked Color Schemas dominate the UI and multiple gameplay areas - Tactical or Strategy layers included!

It will be much better and easier for you to simply consult each of the ReadMe files in folders.

Have fun with nearly a thousand new textures and -- see ya all when the giga-blast XCom2 hits our gaming realities & hopes.. hard, real hard! :)

Version #5. 0 for --- LONG-WAR

Updates anything to be compatible with Beta15F features.

  • - Basicly adapts the Patcher files to various code changes introduced by the LW-Team.
  • - Adds a few Textures (namely, MotionScanner) that are now part of the core assets.
  • - Further develops the coloring of INT strings since a few elements were still missing from the LW4 package.

As usual... READ the instructions and contact me in the thread should you require further details.

Play - with colors!

Version #4. 0 for --- LONG-WAR

I'll be honest with you my friends!

This IS a major update with a lot of new HUD+UI assets. Screens, Text strings, Icons, Buttons... almost everything is now being integrated in the basic coloring schema. Variety that offers immersion factors along with cute stuff and so on. GREYS + REDS + More.. rather than (too much) CYANS. ;)

  • - Compatible with LW-Beta15E4 (test version)
  • - LW3-Addons weren't changed, so the previous file for those remains valid.

Please contact me in the development thread should you have any troubles during installation and (as a priority comment once again) -- DO read the README files!!

Have fun! :)

PS; June 2nd-PM Update... Note that the previous Nexus "moderator fix and archiving process" on that file went really bad! I've just uploaded a new but valid version of it.

* Version #3 for --- LONG-WAR (ReCLR-LW3 + ReCLR-LW3_AddOns);

Both of them are now available!

In a swift summary...

  • - The Strategy & Tactical Layers get even more coloring attentions.
  • - Everything has been adapted to LW-Beta15D2.
  • - Packaging structure has been optimized for easier distribution and "Playing With".

Please visit my thread for more details and do NOT forget to read the usual README files, you'll need all the information they provide.

* Version #2. 1 --- LONG-WAR (ReCLR-LW2_AddOns-1);

Mostly, three new alternatives for the "WTH-_" sets along with the finished "CC-M" file that offers custom Corpses & Captives (some preview images are in the thread). This (AddOns) ZIP file will eventu

📊 Mod Details

Game
Xcom Mods
Author
Zyxpsilon
Version
3.0
Downloads
5,503
Endorsements
242
Category
User Interface
Created
12/30/2013
Updated
12/31/2015
Tags
Compilation, User Interface

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