EXALT Intel Tweak (for Long War with Dynamic War enabled)
⚪ Last updated 2016Preview

🔍 Analysis
- 👍 6.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #69 of 127 Gameplay mods in this game by downloads
📋 About This Mod
Scales the number of EXALT clues if the Dynamic War second wave option is enabled. If Dynamic War scaling is set to 0.5 (the default) then the number of clues returned will be doubled.
This mod only applies to Long War with the "Dynamic War" second wave option enabled. If you're not playing with Dynamic War enabled the clue count will not be scaled so it's safe to leave this mod installed for regular non "Dynamic War" games.
The "Dynamic War" second wave option in Long War allows scaling of how long a campaign takes by scaling the number of alien missions per month. However the number of EXALT missions is not scaled as only one clue is returned per successful covert operation mission. This means you'll be playing far more EXALT missions than you should be when Dynamic War is enabled.
This tweak scales the number of clues based on the Dynamic War scaling value (which is 0. 5 by default) if the scaling value is less than 1.
The total number of clues displayed will be (EXALT_INTEL_COUNT / DW_SCALEFACTOR).
Here's an example of the number of clues displayed after 4 missions with different DW scaling factors:
EXALT INTEL COUNT DW SCALING CLUES DISPLAYED 4 0. 5 (4 / 0. 5) = 8 4 0. 3 (4 / 0. 3) = 13 4 0. 8 (4 / 0. 8) = 5
Install this mod with the Long War Mod Manager or PatcherGUI.
📊 Mod Details
- Game
- Xcom Mods
- Author
- SpazmoJones aka eclipse666
- Version
- 1.0a
- Downloads
- 1,233
- Endorsements
- 77
- Category
- Gameplay
- Created
- 11/23/2016
- Updated
- 11/23/2016
- Tags
- Fair and balanced
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