Enable UFO Scanners at start (for Long War)

⭐ ⭐ (189 endorsements) 📥 2,865 downloads 📌 v1.0a 📅 5/13/2015
⚪ Last updated 2015

By eclipse666 aka SpazmoJones · User Interface

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/13/2015 📅 Created: 5/13/2015

🔍 Analysis

  • 👍 6.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #19 of 46 User Interface mods in this game by downloads

📋 About This Mod

Enables the UFO Scanners foundry project from the start.

I recommend that you install this mod using Long War Mod Manager (http://www.nexusmods.com/xcom/mods/620/?). Alternatively you can use PatcherGUI 7. 1 or better if you wish.

XMarksTheSpot wrote the wonderful "Interception UFO Damage Display" mod which displays UFO damage during the UFO interception mini game. It was incorporated into Long War beta 15 but it requires the new "UFO Scanners" foundry project, and it only works on UFOs that have been researched.

This mod does away with the "UFO Scanners" foundry project and will display the UFO damage for all UFOs. To make the damage display only appear for researched UFOs, search for "Remove everything below this line" in the patch file and delete all the lines below it.

📊 Mod Details

Game
Xcom Mods
Author
eclipse666 aka SpazmoJones
Version
1.0a
Downloads
2,865
Endorsements
189
Category
User Interface
Created
5/13/2015
Updated
5/13/2015
Tags
Gameplay

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