Xenon Awakening

⭐ ⭐ (155 endorsements) 📥 6,892 downloads 📌 v8.0 📅 6/3/2022
🟡 Updated this year

By INK · Ship mods

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/21/2026 📅 Created: 6/3/2022
⚠️ Install Order · 2 steps
1📦 Split Vendetta (SV) DLC Find it →
2📦 Cradle of Humanity (CoH) DLC Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • ✅ Updated 41 days after the latest game patch — actively maintained
  • 🏆 #58 of 318 Ship mods mods in this game by downloads

📋 About This Mod

To deal with too many fleets, change (sector="2") to (sector="1") in the "Jobs" file, one representing one identical fleet.

If you still think the number of fleets is too large, you can only delete the file named (job id). Again, one represents a fleet.

Strengthens Xenon fleet strength. Removes other NPC faction fleets.

8. 0 Updates:

Reduced fleet numbers for all factions. Adjusted economic and aggression logic for all factions. Xenon now follows economic logic, while certain factions share the same aggression logic as Xenon.

7. 5 Updates:

Re-adjusted fleet activation times. It's possible to install the whole time now, and start not having a large number of ships causing the computer to jam anymore. Also, the exact effect only appears after 100 hours of game time. The fleet activation time can be seen there in the in-game message (envelope).

6. 5 Updates:

Updated version 7. 0, (compatible with the current version of VOR) Re-adjusted fleet number mode, not fixed state, fleet number varies with the number of sectors. Not recommended to turn on without a certain fleet count.

Update: V. 5. 0

Xenon's fleet increases and invasiveness increases.

Xenon's V and R can be captured.

MOD will show its effect within one hour after use.

Simplify the required materials for missile production.

All blueprints for Demon King and Meijin can be purchased through DLC powers

The rest experience on your own.

(Bdta) version

Tweaks to the hull, shields and weapons from the original. Also, shields and Xenon's turrets are indestructible. (Weapon balancing has not been done yet).

(Warning: After using the mod, the game may be lopsided due to overpowered Xenon invasion. Please save the archive before using.)

Tip: MOD out of the question, please let me know, I am using my own saved MOD, this MOD failed, I can not be the first to know. After 5. 10 of the game, the MOD's ship construction file, jobs, failed and no one told me. In addition, the jobs file can adjust the strength of all forces fleet.

🤖 AI-enhanced — based on mod data

Xenon Awakening is a ship mod for X4: Foundations that requires the Split Vendetta and Cradle of Humanity DLCs. It is save-game friendly, can be removed safely, and is unaffected by version updates. With 155 endorsements and 6,892 downloads, it offers a straightforward installation by dropping the folder into the extensions directory.

✨ Key Features

Requires both Split Vendetta (SV) and Cradle of Humanity (CoH) DLCs
Existing save game friendly
Mod folder can be safely removed
Works normally and is not affected by version updates

📊 Pros & Cons

✅ Pros

  • Solid community backing with 155 endorsements and nearly 7k downloads
  • Save-game friendly means you can drop it into an ongoing playthrough without restarting
  • Safe to remove if you change your mind, and it won't break with game updates

⚠️ Cons

  • Requires both SV and CoH DLCs, so you're locked out if you only own the base game
  • No detailed feature list in the description, so you're going in blind on what the mod actually changes
  • Potential compatibility conflicts with other ship mods that alter Xenon ships or factions
🎯 Is This For You?
For X4 players who own both DLCs and want to shake up the Xenon threat without worrying about save compatibility. If you're a vanilla purist or don't have the DLCs, skip this one.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you own both Split Vendetta and Cradle of Humanity DLCs before installing, or the mod won't work.
  • Place the mod folder directly into your extensions directory, not a subfolder, to ensure the game picks it up.
  • Since it's save-game friendly, you can install mid-playthrough, but always keep a manual save before adding any mod just in case.

📊 Mod Details

Game
X4foundations Mods
Author
INK
Version
8.0
Downloads
6,892
Endorsements
155
Category
Ship mods
Created
6/3/2022
Updated
7/21/2026

🔧 How to Install X4: Foundations Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for X4: Foundations →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for X4: Foundations commands, item IDs, and more.

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