Space Bridge Basic
⚪ Last updated 2019Preview

🔍 Analysis
- 👍 4.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #365 of 596 Gameplay mods in this game by downloads
📋 About This Mod
You want to supply one of your stations with a specific ware from another of your stations ? you need a space bridge !Simple and efficient : tell a ship to tranport a ware from a station to another. Period.
AIScript to tell a ship to transport wares from one of your stations to another.
5 parameters :
- Supplier station : supplying station (must be owned by the player)
- Supplier Subordinate ? to assign the ship to the supplier station
- Customer station : station in need (must be owned by the player)
- Build Storage ? (do you want to supply the build storage of the customer station ?)
- Warelist : list of wares that have to be transfered (in priority order)
Some notes because, it's not that simple actually :
--> the script is based on "trade offers" so some things to know :
-- trade offers are not controlled by player : even if you want to transfer a ware, if your management staff don't : you can't do it with this script (I want to stay close to the vanilla gameplay)
-- trade offers are not "real time" : for example, if you build a production module, it can take time (several minutes) before offers for raw materials appear, so the ship wil not start immediatly
-- a ship does not see same buy/sell offers if it is assigned to a station or not (I don't know why and I don't really understand why : I just noticed that during test sessions...)
--> the ship transports the maximum it can depending on its own free cargo space, the sell offer of the supplier station and the buy offer of the customer station
--> the ship stays next to the customer station if there is no more transfert to do (to make it stay next to the supplier station is not easy... I thought so but it is not xD )
--> the ship can transport only one ware at a time, starting with the first selected, then with the next if there is no possible transfer for the first and next and next and next
"Basic" because I want to make several "versions" of the script : "Advance", "Expert", "God", "Player" with different features depending on trade level of the pilot.
So features to come :
- possibility to supply a faction station
- possibility to supply a whole sector
- transport more than one ware each time
- possibility to buy ware from a faction station
- possibility to buy ware from a whole sector
- two ways bridge : to not come back empty !!!
- maybe more
I'm opened to feedbacks (good and bad), bug reports, etc but, I don't have a lot of time to code... so don't expect quick answers from me (I will answer !)
📊 Mod Details
- Game
- X4foundations Mods
- Author
- Pico5tirets
- Version
- 1.0
- Downloads
- 681
- Endorsements
- 31
- Category
- Gameplay
- Created
- 5/6/2019
- Updated
- 5/6/2019
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