Realistic Ship Ejection
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #542 of 596 Gameplay mods in this game by downloads
📋 About This Mod
Redo the notification.xml from the base game to filter ejection chance for each ship's size.
Realistic Ship Ejection
I really enjoy the rescue system recently implemented by Egosoft, it does a great job saving some of our best crews and enabling critical rescue operations !
That said, there were often too many crew members ejected into space, so I've increased the "stop at tier 1" chance from 80% (base game) to 95%. It means a lot of tier 1 crew will die
I've also set minimum and maximum numbers of crew ejected per ship class:
-
[]S: 0–1
[
]M: 3–5[]L: 10–15
[]XL: 20–30
Top-tier units (aka elite crew) are handled differently and they are always ejected automatically !
You can modify the following in md
notification.xml
as you like to tweak these settings.
Additionally, there’s a second version of this mod where morale gives an extra edge to the survival chance.
I've reused the code from Escape Pod from strayhound and my updated version Escape Pod Reloaded (work together) which I'm working on with MrBlair29 !
Thanks to the mod No spacesuits from Fareman1 that gave the idea.
Thanks to Eucharion for helping me spotting mistakes !
📊 Mod Details
- Game
- X4foundations Mods
- Author
- Mystermask625
- Version
- 1.1
- Downloads
- 93
- Endorsements
- 4
- Category
- Gameplay
- Created
- 12/20/2025
- Updated
- 12/23/2025
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