Equipment Mods No RNG Vanilla-ish Nerf
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #397 of 596 Gameplay mods in this game by downloads
📋 About This Mod
No RNG for equipment modifications.Max vanilla values slightly reduced by circa 20% of vanilla min-max range (explained below).Slightly improved pointless mods (e.g. why use 'Stabber' when 'Slasher' is better).Increased consumable capacity
Compatibility
-
[]8. 00 - tested - working
[
]7. 60 - tested - working[]7. 50 - tested - working
-
[]Not compatible with mods changing Equipment Modification entries in equipmentmods.xml file, you know, other mods of equipment mods.
[]Save friendly: this mod can be safely removed from the game after installing ship equipment modifications - X4 will remember currently installed modification modifier values.
Description
I think ship equipment mods are a tiny bit overpowered without RNG (oh I really don't like that randomness).
Some say players try to roll EQ mod stats until 80% of them are within 20% of best possible outcome, like in Pareto principle (80/20 rule) (not proved by any empirical evidence).
Therefore, all equipment mod stats are reduced by circa 20% of 'min-max range' of vanilla modifiers. This is NOT reduction by 20% of modifiers absolute bonus.
This approach tries to simulate very good possible RNG outcomes.
Also, improving modifier values of 'pairs of pointless mods' (Stabber - Slasher, Executioner - Slayer, Gregale - Mistral, Okhotsk - Benguela).
Also, increasing number of consumables given by Chassis mods (drones, missles, countermeasures, deployables). Now they feel more useful.
Other values, like number of, and probability of bonus modifiers, remain unchanged.
Installation
Extract folder EqModNoRNGVanillaIshNerf to your X4 Foundations\extensions directory
What are the changes?
# 1. Removed RNG from modifier values.
There still is RNG when rolling which bonus stats are applied, their vanilla chances are also unchanged.
# 2. Nerf of 20%
Let's take Stabber and Slasher mods.
Stabber:
- []vanilla damage main effect: min = +35% max = +45%
-
[]damage main effect 'min-max range' = 45% - 35% = 10%
[
]20% of 'min-max range' = 10% 0. 2 = 2%[
]Reduced damage main effect = 45% - 2% = +43% --- a little (20%) worse than best vanilla outcome
-
[]vanilla cooling bonus modifier: min = -31. 6% max = -26. 4%
[
]cooling bonus 'm
📊 Mod Details
- Game
- X4foundations Mods
- Author
- Gryzli100
- Version
- 7.50.01
- Downloads
- 523
- Endorsements
- 20
- Category
- Gameplay
- Created
- 3/13/2025
- Updated
- 3/13/2025
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