Engine Boost and Travel Tweaks

⭐ — (13 endorsements) 📥 414 downloads 📌 v1.0 📅 6/1/2024
⚪ Last updated 2024

By kusumahadi · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/4/2024 📅 Created: 6/1/2024

🔍 Analysis

  • 🏆 #417 of 596 Gameplay mods in this game by downloads

📋 About This Mod

Requires minimum Game Version 6. 0 and All DLC (up to Kingdom End), unless the game can handle patches that goes to missing DLC files.

=== Summary ===

--- Boost Properties Change ---

Changes made that boosting still cost shield (you can't boost on empty), but it won't shred your entire shield in seconds. Especially useful for your boost-loving AI subordinates.

With increased boost multiplier L/XL Ships can boost up to normal flying speed (280~ m/s; depending on ship and engine) and burning 25% shield now gives somewhat decent distance coverage.

In theory, by using boost a L/XL ship is no longer a sitting duck under fighter swarm and can limp away somewhere faster than before (provided it can sustain its shield).

--- Travel Properties Change (L/XL Engine) ---

Vanilla L/XL Travel Engine has lower shield duration, slightly higher attack & release properties, and meager increase of travel multiplier in comparison to its L/XL All-Round Engine counterpart.

In addition of meager speed multiplier increase, L/XL Travel Engine also has less 'Forward Thrust', which translates to lower base speed after being multiplied by ship drag/mass/engine count modifiers.

Weird/faulty game design or decision? Not sure, but this results in weirdly pathetic travel speed margin of L/XL Travel Engine while having disadvantages on many aspects against its AllRound Engine counterpart.

IMO it makes the player choice of Engine leans toward AllRound Engine on almost any situation.

Changes made in hope that decision to use L/XL Travel Engine actually has benefit, rather than just for looks/variety/lore/role's sake.

Generally, Travel Engine has about 20-40% more thrust than its AllRound counterparts on S/M Engine; These changes aim to achieve close to that ratio for L/XL Engine.

Vanilla value for travel charge of L(20)/XL(30) Engine is excruciating. Reduce value by lots, but still not quick enough for insta-getaway.

=== Details ===

--Vanilla Stat--

TER S/M Combat: boost duration = 19

S/M Combat: boost duration = 10

S/M AllRound: boost duration = 7

S/M Travel: boost duration = 4

L/XL AllRound: boost duration = 29, boost thrust = 2 (1. 6 for SPL)

L/XL Travel: boost duration = 26, boost thrust = 2 (1. 6 for SPL)

--Boost Tune-up--

GEN/ARG/TEL/PAR/SPL/BOR/PIR

S/M: Improve boost duration by (Vanilla x4) +10

L/XL: Improve boost duration by (Vanilla x4) +10, Improve boost thrust multiplier by 100%

Combat: Improve boost duration by ((Vanilla-4) x4) +10; reason combat boost has 19 base (twice value of standard combat(10

📊 Mod Details

Game
X4foundations Mods
Author
kusumahadi
Version
1.0
Downloads
414
Endorsements
13
Category
Gameplay
Created
6/1/2024
Updated
6/4/2024

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Download from Nexus Mods.

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