Visible Production Stations
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 17 days after the latest game patch — actively maintained
- 🏆 #88 of 114 User Interface mods in this game by downloads
📋 About This Mod
Visible Production Stations
Adds a Visible Production Stations tab to the Object List panel in the map. Lists all production stations currently visible on the map - both player-owned and NPC - with per-station production data and quick-navigation buttons.
Features
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[]Player and NPC stations: Both player-owned and NPC stations are included. Player stations always show the full ware breakdown; NPC stations show ware details when the Logical Station Overview visibility rules allow it.[/]
[]Station icon with issue indicator: The station class icon is shown next to the station name and tinted in warning colour when any production module has an issue.[/]
[]Production ware breakdown: Expand a station row to see per-ware produced, consumed, and net total amounts per hour (player stations and NPC stations where ware data is accessible).[/]
[]Ware icons: Each ware row shows the ware icon alongside its name for quick visual identification.[/]
[]Production issue indicators: If any production modules for a ware are waiting for resources or waiting for storage, the ware name is highlighted in warning colour and a mouseover tooltip lists the exact issue counts per state.[/]
[]Active module count: The module count column shows how many modules are currently running out of the total installed (e.g. 3/5).[/]
[]Ware grouping: Wares are grouped into Products (not consumed on-site), Intermediates (produced and consumed on-site), and Resources (pure inputs, not produced on-site).[/]
[]Limited info for NPC stations: When ware data is not accessible, the expand shows working/total module count and per-issue-type counts for intermediate and production stages.[/]
[]Quick-navigation buttons: Logical Station Overview and Station Production Overview (when the mod is installed) icons are available on each station row.[/]
[]Expand/collapse all: A button in the column header row expands or collapses all station rows at once.[/]
[]Filter by issues: Option to show only stations that currently have at least one production issue.[/]
[]Compatible with X4 8. 00 and 9. 00.[/]
[]Save-safe: can be added or removed at any time without affecting saved games.[/]
Because Egosoft rejected the proposal to expose a C. GetMapRenderedSectors(holomap) function for retrieving the list of sectors currently rendered on the map, this mod falls back to the vanilla approach and works only with stations visible on screen.
As a result, in most cases the data covers only a limited number of stations - significantly fewer than the total across all currently visible sectors.
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- ChemODun
- Version
- 8.00.02
- Downloads
- 390
- Endorsements
- 8
- Category
- User Interface
- Created
- 5/6/2026
- Updated
- 6/27/2026
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