SWI Clone Wars Expansion
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 8 days after the latest game patch — actively maintained
- 🏆 #9 of 74 Galaxy mods in this game by downloads
📋 About This Mod
A comprehensive Clone Wars submod for Star Wars Interworlds (SWI). Adds a unique Clone race with custom CT-XXXX tag names, automated droid-piloted ship fleets built using droid wares, customized citizenship requirements tailored for each
Star Wars: Clone Wars Submod (For SWI)
The galaxy is in conflict. From the glittering, bureaucratic spires of Coruscant to the dust-choked canyons of Geonosis, the Galactic Republic is locked in a desperate struggle for survival. Backed by the Jedi Order and populated by millions of clone troopers bred on the stormy world of Kamino, the Republic stands to defend democracy. But their enemy is no ordinary rebellion.
Led by Count Dooku, the Confederacy of Independent Systems has mobilized the galaxy's most powerful corporate conglomerates. From their assembly lines roll endless swarms of automated battle droids and mechanical warships. Automated droid transports, Tri-Droids, and heavy trade frigates push deep into Republic space, threatening to starve the Core Worlds and crush all resistance.
You are a captain, a trader, or an outlaw thrust into this sector. Will you align with the Republic, building outposts and earning your citizenship to command Venator Star Destroyers? Or will you fund the corporate war machine of the Trade Federation and InterGalactic Banking Clan, profiting off the automated legions? The Clone Wars have begun. Your destiny awaits.
This submod is designed for the Star Wars Interworlds (SWI) total conversion mod. While SWI provides the foundation, models, and core mechanics (including the Social Standing and Citizenship mod integration), this submod customizes the balance, fleets, and faction setups to reflect the true themes of the Clone Wars era.
Requirements:
- Requires Star Wars Interworlds (SWI) and its dependencies.
- Credits: All core assets and total conversion foundations are created by the SWI Dev Team!
Core Features & Gameplay Differences from Base SWI
- Unique Clone Race & Custom Naming: Adds a completely unique Clone (Human) race to populate your Republic fleets. These clones feature custom lore-accurate naming formats (e.g. CT-XXXX identification tags) and can be bred/trained at custom Clone Habitats.
- Droid Army Fleet Focus: In base SWI, ships are flown by organic pilots. This submod introduces a heavy focus on Separatist automation. AI wharfs build specialized droid-piloted variants of key ships (like the Tri-Droid, Gozanti Droid Transport, R-41 Droid, and Resource Transports) using automated droid components (b1battledroid and oomcommanderdroid wares) rather than organic crew.
- Integrated Economy Booster: To prevent wharf bottlenecks and keep shipyards building, the submod includes a highly optimized economy booster that immediately tops up resources (under 10% capacity) and drains excess products (over 90% capacity) directly through station accounts at average ware prices, keeping shipyards constantly active.
- Thematic Faction Integration: The Social Standing and Citizenship (SSAC) requirements are re-balanced to reflect each faction's lore
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- SRGBread
- Version
- 0.86
- Downloads
- 5,617
- Endorsements
- 81
- Category
- Galaxy
- Created
- 10/17/2022
- Updated
- 6/18/2026
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