Ship Equipment Salvaging

⭐ — (3 endorsements) 📥 81 downloads 📌 v3.70 📅 7/20/2026
🟡 Updated this year

By Alakeram · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/22/2026 📅 Created: 7/20/2026

🔍 Analysis

  • ✅ Updated 42 days after the latest game patch — actively maintained
  • 🏆 #552 of 591 Gameplay mods in this game by downloads

📋 About This Mod

Ship Equipment Salvaging adds a close-range EVA salvage and refit loop to X4: Foundations. Strip working equipment from eligible ships, keep the exact recovered parts in a persistent inventory, weld them onto player-owned S/M ships, or

Ship Equipment Salvaging

X4: Foundations 9. 00

Shipyards call it theft. Scrappers call it recovery. The Black Market calls it demand.

For any issues with the mod, or bug reports, please join my discord for faster assistance!

Discord

Release Highlights

  • []Native Ship Configuration salvage and welding planners.[/]

    []Live 3D ship, Overview, category gauge, icon, and Ship Statistics previews with every accepted selection.[/]

    []Native category, slot, filter, component-tile, and confirmation controls.[/]

    []Live saved-stock counts, inventory reservations, catalysts, and plan totals.[/]

    []Exact compatibility and capacity enforcement, including missile/gun slot restrictions, duplicate stock protection, occupied-slot guards, and grouped engine quantities.[/]

    []Dynamic one-second-per-item work phases, clamped from 3–15 seconds.[/]

    []Normal player movement during work, with an authoritative 100 m completion check before any equipment or catalyst mutation.[/]

    []Clear HUD messages for range, ownership, pilots, boarding, unsupported targets, cooldowns, full equipment, and empty salvage targets.[/]

    []Completion feedback and exact installed-item reporting after welding.[/]

The native planners are public and always enabled. They are no longer behind an experimental option.

Core Features

  • []Salvage exact weapons, shield generators, engines, thrusters, and turrets from eligible S/M ships.[/]

    []Preserve macro, manufacturer and faction restrictions, size, and Mk tier.[/]

    []Store recovered parts in a persistent salvage inventory accessible through Player Information.[/]

    []Build multi-item salvage and weld plans before committing anything.[/]

    []Preview removal and installation directly on the native ship model.[/]

    []Revalidate target, range, stock, catalysts, compatibility, slot capacity, exact macros, and post-mutation counts before spending or crediting resources.[/]

    []Drop salvaged items into secure containers.[/]

    []Unlock a dedicated salvaged-parts Black Market after the first successful recovery and delayed GalNet report.[/]

    []Sell recovered equipment, buy back player-sold stock, and purchase rotating official S/M equipment inventory.[/]

How Salvage Works

[]Obtain an Avarice Beam Regulator and Beam Catalysts.[/]

[]Approach an eligible S/M ship in EVA and select Beam Regulator mode.[/]

[]Strike the hull with the EVA Hand Laser.[/]

[]Select installed components for removal through native Ship Configuration.[/]

[]Confirm the plan and remain in EVA within 100 m during the 3–15 second work phase.[/]

[]Review the verified extraction results and recovered inventory.[/]

📊 Mod Details

Game
X4 Foundations Mods
Author
Alakeram
Version
3.70
Downloads
81
Endorsements
3
Category
Gameplay
Created
7/20/2026
Updated
7/22/2026

🔧 How to Install X4foundations Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for X4foundations →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for X4foundations commands, item IDs, and more.

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