Scourge Plate Pact
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 0 day after the latest game patch — actively maintained
- 🏆 #493 of 591 Gameplay mods in this game by downloads
📋 About This Mod
Summary
Reworks the entirely of the Scale Plate Pact Faction from a disorganized mess of plunderers that exist to moderately inconvenience you, to a series of outlaw sectors that fund their efforts via smuggling, destruction, and salvaging. The vast majority of logic that allows their ships to spawn in has been removed in favor of making them actually construct their own ships instead.
A new save is highly recommended
Due to the faction being reworked nearly from the ground up, a new save is recommended. The mod will not break existing saves, but you may find the pirates a non-threat for a very long time due to them lacking any shipbuilding capabilities.
Balance Notice
This mod will not completely cover your galaxy in pirates. It has logic to make numerous corners of your galaxy more dangerous to traverse, and you can find yourself engaged in some potentially difficult engagements, but it is NOT intended to be a late game threat akin to Xenon. In fact, the galaxy as a whole starts out somewhat more tame in regards to pirates as they now creep in from the corners of the galaxy instead.
Pirate Sectors
Groups of Wharfs, Shipyards, and Scrapping Facilities have been seeded into a number of sectors throughout the galaxy. Each one of these have a quantity of dedicated guards, smugglers, and ruffians designed to make their sector as unenjoyable to visit as it is for them to live in.
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[]Hewa Twin IV: The Cove[/]
[]Silent Witness XII[/]
[]Mi Ton's Refuge[/]
[]Nopileos' Fortune II[/]
[]Danna's Choice (if Reemergence is installed)[/]
Scale Part Smugglers
Dedicated to smuggling ship components back to SCA Pirateyards, these ships boast humble radar and engine mods to both increase their effectiveness, and give a proper reward for stopping them from getting their grubby appendages on the galaxy's supplies.
Scourge Lords
The main threat posed by the SCA. These are somewhat rare pirate fleets that lead attacks onto civilized space. Powerful ship mods and elite crew make these fleets potent on their own, but any sector that they are active in for long enough becomes a beacon for other SCA to flock to. Plunderers attempt to pillage passing traders, Anarchists roam the sector and attack any passing military ships, while Sappers attempt to fully dismantle defense platforms.
Skull and Bones Integration
The mod is fully functional in vanilla and offers a notable step up in pirate activity by itself. With Skull and Bones installed, SCA fleets are updated from vanilla fleet compositions to Skull and Bones compositions, which leads to a
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- StarKelp
- Version
- 1.1.0
- Downloads
- 203
- Endorsements
- 4
- Category
- Gameplay
- Created
- 12/9/2025
- Updated
- 6/10/2026
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