Racial Signature Turrets
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 35 days after the latest game patch — actively maintained
- 🏆 #70 of 71 Weapons mods in this game by downloads
📋 About This Mod
X4 Racial Signature Turrets adds new Large (L) turret variants based on faction-specific signature weapons.
X4 Racial Signature Turrets
X4: Foundations - more culture in your turrets
Description
X4 Signature Turrets Extension adds new Large (L) turret variants based on faction-specific signature weapons.
Some unique weapons in the vanilla game (or official DLC) are only available in Medium (M) size, and only since 9. 0. This mod expands their availability by introducing Large turret versions, allowing capital ships to use technologies previously restricted to medium turrets.
Each weapon keeps the identity of its original faction technology:
Boron: advanced energy and electromagnetic technologies
Split: high-output offensive weapon systems
Paranid / Teladi: existing weapon doctrines extended to larger platforms
The goal is to increase capital ship customization and weapon diversity while preserving the original game design.
Unfortunatly, I didn't added new model, so I used existing ones, altering stats only.
Maybe I'll add more turrets this way in the future, like I wanted to add the Electromagnetic Turret Terrans (but I didn't find a M variant to use as template in game files), or the Scalar Aperture (which isn't tied to a specific factions).
Added Weapons
The mod adds Large variants for the following signature weapons:
[]Arc Turret (BOR)[/]
[]Blast Mortar (PAR)[/]
[]Ion Pulse Turret (BOR)[/]
[]Muon Blaster (TEL)[/]
[]Neutron Gatling (SPL)[/]
[]Tau Accelerator (SPL)
How It Works
This mod does not recreate weapons from scratch, it's a handcrafted (somehow balanced) version of the M sized turret from the same variant.
The original Medium macros are used as templates:
turret_<faction>_m_<type>_01_mk1_macro
turret_<faction>_l_<type>_01_mk1_macro
Associated dependencies are preserved or adapted using other L Turret from the same faction:
Bullet definitions
Projectile behavior
Damage values
Visual effects
Sound effects
You can find a data mapping in `weapon-name-mapping.md`, which is a working document I did to map the missing turret with their technical macro.
Compatibility
Compatible with:
X4: Foundations
Official Egosoft expansions:
Split Vendetta
Cradle of Humanity
Kingdom End
Timelines
Hyperion
The mod only adds new content and does not overwrite vanilla game files (but it's reusing it to avoid being to weighty).
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- Laryakan
- Version
- 1.0.1
- Downloads
- 73
- Endorsements
- 0
- Category
- Weapons
- Created
- 7/15/2026
- Updated
- 7/15/2026
🔧 How to Install X4foundations Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for X4foundations →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for X4foundations commands, item IDs, and more.
Keep browsing — more X4foundations mods await