Orbital Defence Fleets

⭐ — (4 endorsements) 📥 300 downloads 📌 v1.1.0 📅 2/16/2026
🟡 Updated this year

By ArthurRevan · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/16/2026 📅 Created: 2/16/2026

🔍 Analysis

  • 🏆 #452 of 591 Gameplay mods in this game by downloads

📋 About This Mod

Steam Version

Description:

I think the same way about Planets as Author of this mod "Faction Support Fleet Spawn by Inhabited Planets", but I was not satisfied with it's implementation.

It spawns to many ships, so it completely breaks the game with constant battles and added CPU work, to the point of dropping my FPS to 5 every time I travel through Paranid space.

What it does:

Every major Planet ( Over 1 billion ) spawns 2 Fleets + Auxiliaries, if controlled by specific Faction.

2 Military Fleets ( To Defend the Planet and Help the Faction ):

  • []Orbital Defence Fleet

    []Expeditionary Fleet

    5 Auxiliary Ships ( To Support the Economy, even when all hope is lost ):

    • []1 Builder

      []2 L Traders

      []2 L Miners ( 1 Mineral, 1 Gas )

      Factions and Planets:

      • []Terrans: "Earth", "Mars".

        []Argon: "Argon Prime", "The Reach", "Morning Star".

        []Antigone: "Antigone Memorial", "Second Contact".

        []Boron: "Kingdom End", "Atreus' Clouds", "Great Reef".

        []Teladi: "Ianamus Zura", "Profit Center Alpha", "Two Grand", "Hewa's Twin".

        []Paranid: "Sacred Relic", "Unholy Retribution", "Cardinal's Domain", "Heretic's End".

        []Holy Order: "Holy Vision", "Pontifex's Claim", "Lasting Vengeance".

        []Trinity: Fully supported! ( PAR + HOP )

        []Split: "Family Nhuut".

        Why not other Planets:

        They're either to small to justify the planet-side economy capable of fleet construction, or have Lore justifications.

        Mars being noticeable exception, as it is a strategic planet with heavy shipbuilding industry and serves as de-facto capital of the Protectorate ( Just like USC ).

        The Fleets:

        All Faction Fleets have the same composition ( With some exceptions ).

        And both Fleets have different purposes.

        Orbital Defence Fleet:

        • []1 Carrier with 30 Fighters on intercept ( 6 Wings of 5 Fighters ).

          []4 Destroyers

          []2 Frigates for each Destroyer

          []4 Fighters for each Frigate

          The ODF Carrier will Patrol its home Sector ( Never leaves it ) and keeps 1 Destroyer for protection. While other 3 Destroyers ( Together with their Escorts ) will be sent to protect Gates ( Or other positions ). They have a range of 1 jump, meaning they can protect Gates in their home system, and its neighbors as well ( As it better to defeat the enemy before he storms your city gates ).

          Expeditionary Fleet:

          []1 Carrier with 30 Fighters on intercept ( 6 Wings of 5 Fighters ).

          []1 Supplier

          []3 Destroyers

          []2 Frigates for each Destroyer

📊 Mod Details

Game
X4 Foundations Mods
Author
ArthurRevan
Version
1.1.0
Downloads
300
Endorsements
4
Category
Gameplay
Created
2/16/2026
Updated
2/16/2026

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