NopileosHub

⭐ — (3 endorsements) 📥 180 downloads 📌 v1.00 📅 5/18/2026
🟡 Updated this year

By skullwarriorsergio · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/22/2026 📅 Created: 5/18/2026

🔍 Analysis

  • 🏆 #506 of 591 Gameplay mods in this game by downloads

📋 About This Mod

Adds a new sector, Nopileos’ Hub, with four assignable gates and a superhighway link. Intercept up to two gate pairs anywhere in the galaxy, routing traffic through your Hub. Uses SirNukes APIs, includes Gate Manage API, and supports safe

🌀 Nopileos’ Hub — X3‑Style Gate Interception for X4

⚡ Reroute the Galaxy, Your Way Bring back the legendary X3: Albion Prelude Hub mechanic — now rebuilt for X4. Add a brand‑new sector to the Nopileos cluster and intercept up to two gate pairs anywhere in the galaxy, routing traffic through your personal Hub. Create chokepoints, trade funnels, ambush corridors, or empire‑scale logistics highways.

🚪 What the Hub Adds

🌀 A New Sector: Nopileos’ Hub

  • []Accessed via a new superhighway in Nopileos’ Fortune VII[/]

    []No gate ride — same model as the Nop VII ↔ Nop II highway[/]

    []Clean, empty sandbox sector (sunlight 1. 0)[/]

🔭 Four Cardinal Gates

  • []North, South, East, West[/]

    []Positioned 30 km from the sector centre[/]

    []Start inactive until assigned[/]

🔧 How Gate Intercepts Work

🎯 Pick Any Gate in the Galaxy

Right‑click a gate → two new actions appear:

  • []Intercept via Hub (N↔S)[/]

    []Intercept via Hub (E↔W)[/]

Each axis supports one intercept at a time.

🔗 The Mod Automatically:

  • []Reads the gate’s A↔B sector connection[/]

    []Disconnects the original link[/]

    []Reconnects A → Hub Gate 1[/]

    []Reconnects B → Hub Gate 2[/]

Ships entering the original gate now arrive in your Hub, cross it, and exit on the far side.

🔓 Release Anytime

Right‑click the intercepted gate → Release Hub Intercept (N↔S / E↔W) Restores the original A↔B connection instantly.

🧭 How to Reach the Hub

A new cluster‑internal superhighway appears in Nopileos’ Fortune VII, placed 40 km southeast of the vanilla Nop VII ↔ Nop II entry. Take it to arrive directly in Nopileos’ Hub.

📦 Requirements

  • []X4: Foundations 7. 60+[/]

    []SirNukes Mod Support APIs (

    []Only external dependency[/]

[/]

⚠️ Mod Conflict Warning

Do NOT enable:

  • []Nopileos’ Hub and[/]

    []Standalone Gate Manage API. (I tried to use the mod as a reference, but couldn't make it active, so I ported the needed files only, full credits to the original author)[/]

Both register the same MD script. Pick one — this mod already includes the full Gate Manage API internally.

🧩 Compatibility

[]Fully compatible with existing saves.[/]

[]The new sector appears once the universe loads[/]

[*]Removing the mod while intercepts are active may leave gates disconnected

📊 Mod Details

Game
X4 Foundations Mods
Author
skullwarriorsergio
Version
1.00
Downloads
180
Endorsements
3
Category
Gameplay
Created
5/18/2026
Updated
5/22/2026

🔧 How to Install X4foundations Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for X4foundations →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for X4foundations commands, item IDs, and more.

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