Capitalship Missile Fabricator

⭐ — (6 endorsements) 📥 128 downloads 📌 v009 📅 7/21/2026
🟡 Updated this year

By NamelessCosmicDust · Cheats

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/6/2026 📅 Created: 7/21/2026

🔍 Analysis

  • ✅ Updated 57 days after the latest game patch — actively maintained
  • 🏆 #38 of 39 Cheats mods in this game by downloads

📋 About This Mod

Capitalship Missile Fabricator: with drone fabrication

Steam version

This mod adds on-site missile/drone fabricators to all eligible player capitalships.

  • []Missile fabricator eligibility:

    []Ships with at least one missile launcher, and[/]

    []player owns a 'missile launcher compatible' blueprint[/]

[/]

[]Drone fabricator eligibility:

  • []Supply ships:

    Auxiliary ships and carriers are in this category per the vanilla evaluation logic.[/]

[/]

Additional notes

  • []This is a cheat that should feel less like a cheat. The intent is to provide an integrated, convenient and balanced missile supply method.[/]

    []Should be no compatibility issue. Reactive Docking also changes Loadout UI, but on my test, both worked.[/]

    []Reset ship setting data: this is for mod data structure change. You should not need to use it. But if you see strange in-game behavior when this mod updates, use it.[/]


How does the missile fabricator work?

There are 2 separate concepts in this mod. Service crew is shared manpower to do these.

Drone fabrication works the same way as the Missile fabricator.

  • []Universal Ammo Supply (UAS): Fabricate UAS for the capital ship's own missile fabrication and to resupply others.[/]

    []Ammo/Drone fabrication demand (AFD/DFD): Fabricate missiles/Drones using UAS for the ship's own storage.


    []UAS fabrication:

    []Every cycle, UAS will be stored in the ship's cargo inventory.[/]

    []The rate is determined by the number of Service Crew assigned, then reduced by AFD.

    Example: 60 service crew - 23 AFD = 37 UAS every 10 sec

[/]

[]Use UAS slider to set the maximum amount you want to carry.[/]

[]For supply type ships(per vanilla settings, Aux and Carriers), set build method to UAS, then resupply will consume UAS instead of vanilla wares.[/]

[]Ammo fabrication:

  • []You must have the blueprint for the missiles you want to fabricate. What is already in the Ammunition inventory will be listed but cannot be fabricated more.[/]

    []Every cycle, AFD is evaluated, and UAS will be consumed to add missiles to the ship's Ammunition inventory.[/]

    []Fabricatiors run when there is enough UAS in the cargo to fabricate at least 1 each of demand.

    []If more than 1 type is selected for fabrication, AFD will be floored between all types, then the remainder will be applied from the top.

    Example: AFD = 30, 4 types selected. Then, the top 2 types will get 8 each, the bottom 2 will get 7 each.

[/]

[]The length of the fabrication cycle is determined by the average service crew skill.

[]UAS fabrication: 17s at 0 star ~ 11s

📊 Mod Details

Game
X4 Foundations Mods
Author
NamelessCosmicDust
Version
009
Downloads
128
Endorsements
6
Category
Cheats
Created
7/21/2026
Updated
8/6/2026

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