Capitalship Missile Fabricator
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 57 days after the latest game patch — actively maintained
- 🏆 #38 of 39 Cheats mods in this game by downloads
📋 About This Mod
Capitalship Missile Fabricator: with drone fabrication
Steam version
This mod adds on-site missile/drone fabricators to all eligible player capitalships.
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[]Missile fabricator eligibility:
[
]Ships with at least one missile launcher, and[/][
]player owns a 'missile launcher compatible' blueprint[/]
[]Drone fabricator eligibility:
-
[]Supply ships:
Auxiliary ships and carriers are in this category per the vanilla evaluation logic.[/]
Additional notes
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[]This is a cheat that should feel less like a cheat. The intent is to provide an integrated, convenient and balanced missile supply method.[/]
[]Should be no compatibility issue. Reactive Docking also changes Loadout UI, but on my test, both worked.[/]
[]Reset ship setting data: this is for mod data structure change. You should not need to use it. But if you see strange in-game behavior when this mod updates, use it.[/]
How does the missile fabricator work?
There are 2 separate concepts in this mod. Service crew is shared manpower to do these.
Drone fabrication works the same way as the Missile fabricator.
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[]Universal Ammo Supply (UAS): Fabricate UAS for the capital ship's own missile fabrication and to resupply others.[/]
[]Ammo/Drone fabrication demand (AFD/DFD): Fabricate missiles/Drones using UAS for the ship's own storage.
[]UAS fabrication:
[]Every cycle, UAS will be stored in the ship's cargo inventory.[/]
[]The rate is determined by the number of Service Crew assigned, then reduced by AFD.
Example: 60 service crew - 23 AFD = 37 UAS every 10 sec
[
]Use UAS slider to set the maximum amount you want to carry.[/][
]For supply type ships(per vanilla settings, Aux and Carriers), set build method to UAS, then resupply will consume UAS instead of vanilla wares.[/][]Ammo fabrication:
- [
[
]Every cycle, AFD is evaluated, and UAS will be consumed to add missiles to the ship's Ammunition inventory.[/][
]Fabricatiors run when there is enough UAS in the cargo to fabricate at least 1 each of demand.[]If more than 1 type is selected for fabrication, AFD will be floored between all types, then the remainder will be applied from the top.
Example: AFD = 30, 4 types selected. Then, the top 2 types will get 8 each, the bottom 2 will get 7 each.[/]
[]The length of the fabrication cycle is determined by the average service crew skill.
[]UAS fabrication: 17s at 0 star ~ 11s
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- NamelessCosmicDust
- Version
- 009
- Downloads
- 128
- Endorsements
- 6
- Category
- Cheats
- Created
- 7/21/2026
- Updated
- 8/6/2026
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