Auto Recovery Feather Per 10 second

⭐ — (2 endorsements) 📥 44 downloads 📌 v1.3 📅 9/23/2026
🟢 Updated this month

By zoujj · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/24/2026 📅 Created: 9/23/2026

🔍 Analysis

  • 🏆 #90 of 109 Gameplay mods in this game by downloads

📋 About This Mod

Auto Recovery Feather Per 10 second 每10秒自动回一个羽毛

AutoFeather v1. 3 · 自动回羽毛独立版

正常游玩期间每 10 秒检查一次,在羽毛未满时自动补充 1 根。动态读取游戏当前羽毛上限,满额时不调用增加接口;消耗或羽毛消失后,在后续检查中继续补充。

无需快捷键,无需搭配 AutoRecovery、宠物、假身、坐骑或化身 Mod。

• 默认每 10 秒补 1 根,每次最多补到当前上限,不修改羽毛容量。

• 当前羽毛数量与角色计数交叉核对,不一致或读数无效时跳过。

• 暂停、显示鼠标的菜单、死亡、非角色视角或对象尚未就绪时跳过。

• 跳过不累计补发,加载或游戏线程繁忙时不堆积发放任务。

• 不修改羽毛持续时间,不直接编辑存档文件。

• 仅限制本 Mod 自身发放,不限制游戏或其他 Mod 的羽毛奖励。

需要已正确安装、兼容当前游戏的 UE4SS,支持 LoopAsync 和 ExecuteInGameThread;本包不含加载器。

2. 将包内 Project_Plague 文件夹合并复制到游戏根目录。

3. 确认存在 Project_Plague\Binaries\Win64\ue4ss\Mods\AutoFeather\Scripts\main.lua。

4. 保留 AutoFeather\config.lua 和 enabled.txt;若 mods.txt 中明确禁用 AutoFeather,请将对应项改为 1。

5. 重启并进入存档,自动运行。无需额外 PAK。

旧版用户先备份再覆盖,不要同时启用改名副本。

退出游戏后编辑 AutoFeather\config.lua:

IntervalSeconds = 10:检查间隔(秒),至少为 1。

Amount = 1:每次期望补充数量,必须为正整数;实际最多补到上限。

LogEachGrant = false:额外发放详情日志开关;仍保留基本核查记录。

退出游戏后移走 AutoFeather 文件夹即可卸载。

如不增加羽毛,先确认已进入存档、角色存活、未暂停、羽毛未满。日志 中 SKIP_FULL 表示已满,SKIP_UNSYNC 表示两个计数暂不一致,GRANT_CALL 表示调用了补充接口。

本分享包保留当前安装脚本,已核对语法、配置、文件一致性及 ZIP 完整性。原说明记录本机上限为 1 时验证过补充和满额跳过;不同上限与环境仍需实机确认。

不包含个人记录、运行模式文件、备份、SHA 校验文件或其他 Mod。

========================================

AutoFeather v1. 3 — Automatic Feather Recovery

Description

Checks every 10 seconds during normal gameplay and restores one feather when below the current cap. Reads the game's current capacity dynamically and skips the grant call when full. After feathers are spent or expire, replenishment resumes on a later check.

No hotkey or companion mod is required. Independent of AutoRecovery, pets, parry echoes, mounts, and avatar skills.

• Defaults to one feather every 10 seconds, limited to remaining capacity. Does not change the feather cap.

• Cross-checks the active feather count against the character's count; skips inconsistent or invalid readings.

• Skips while paused, in cursor-visible menus, dead, outside the player viewpoint, or before required objects are ready.

• Skipped grants are not accumulated. No queued grant backlog during loading or a stalled game thread.

• Does not change feather duration or directly edit save files.

• Limits only its own grants, not rewards from the game or other mods.

Installation

Requires compatible, working UE4SS supporting LoopAsync and ExecuteInGameThread. The loader is not included.

1. Fully close the game.

2. Merge the archive's Project_Plague folder into the game root directory.

3. Confirm Project_Plague\Binaries\Win64\ue4ss\Mods\AutoFeather\Scripts\main.lua exists.

4. Keep AutoFeather\config.lua and enabled.txt. If mods.txt explicitly disables AutoFeather, change that entry to 1.

5. Restart and load your save. Runs automatically; no extra PAK is required.

Back up older installations before replacing them. Do not enable renamed duplicate copies.

Configuration

With the game closed, edit AutoFeather\config.lua:

IntervalSeconds = 10: check interval in seconds, at least 1.

Amount = 1: requested feather count per check; a positive integer, clamped to remaining capacity.

LogEachGrant = false: extra grant-detail logging; basic diagnostic entries remain.

Restart after changing settings.

Uninstallation and Support

Close the game and remove AutoFeather to uninstall.

If feathers are not added, confirm gameplay is loaded, the character is alive, the game is unpaused, and the feather count is below capacity. In log entries, SKIP_FULL means full, SKIP_UNSYNC means the two counts disagree, and GRANT_CALL means the grant function was called.

This package preserves the installed script. Syntax, configuration, file consistency, and ZIP integrity were checked. Existing documentation records local testing of replenishment and full-cap skipping at a capacity of one; other capacities and environments still require in-game verification.

Personal records, runtime-mode files, backups, SHA files, and other mods are excluded.

📊 Mod Details

Game
Wuchangfallenfeathers Mods
Author
zoujj
Version
1.3
Downloads
44
Endorsements
2
Category
Gameplay
Created
9/23/2026
Updated
9/24/2026

🔧 How to Install Wuchang: Fallen Feathers Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Wuchang: Fallen Feathers →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Wuchang: Fallen Feathers commands, item IDs, and more.

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