Ryan's Fishing Industry Pack (currently retired)
⚪ Last updated 2022Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #53 of 129 Building, Factory mods in this game by downloads
📋 About This Mod
***Important Note:*** Due to coding changes to the base game this mod no longer works as intended. I will leave it up for now though as a reminder of what could have been. thanks for using it! **Original description:** My take on the fishing industry! Try this brand new attempt at creating a fishing industry in Workers and resources, it currently includes: 1. Small Fish Processing Pier - used for turning the fish (livestock) into meat and a tiny amount of oil. 2. Large fish spot (Tuna) - slowly fills with fish (livestock) no power or workers needed. Costs 1 workday to build. Is effected by sunlight, less sun, less active fish. 3. Large fish spot (Stable version) (Tuna) - slowly fills with fish (livestock) no power or workers needed. Costs 1 workday to build. Is effected by sunlight, less sun, less active fish. this will be for ppl still on stable that want to keep building these. *** To use ths you will need to subscribe to Wild Bunnies fishing ship pack to fully utilize this mod, but any small ship capable of carrying livestock will work. *** *** Some small issues exist such as inconsistant fueling at the pier, I recommend using a harbor as the initial stop for you ships so they will be able to refuel until the issue can be resolved. *** *** The fish spot now has a much larger footprint to prevent blocking the ship from entering by placing to close to shore. *** you should also look for and try out the OG fishing mod by Nyxyx
Important Note: Due to coding changes to the base game this mod no longer works as intended. I will leave it up for now though as a reminder of what could have been. thanks for using it! Original description: My take on the fishing industry! Try this brand new attempt at creating a fishing industry in Workers and resources, it currently includes: 1. Small Fish Processing Pier - used for turning the fish (livestock) into meat and a tiny amount of oil. 2. Large fish spot (Tuna) - slowly fills with fish (livestock) no power or workers needed. Costs 1 workday to build. Is effected by sunlight, less sun, less active fish. 3. Large fish spot (Stable version) (Tuna) - slowly fills with fish (livestock) no power or workers needed. Costs 1 workday to build. Is effected by sunlight, less sun, less active fish. this will be for ppl still on stable that want to keep building these. To use ths you will need to subscribe to Wild Bunnies fishing ship pack to fully utilize this mod, but any small ship capable of carrying livestock will work. Some small issues exist such as inconsistant fueling at the pier, I recommend using a harbor as the initial stop for you ships so they will be able to refuel until the issue can be resolved. The fish spot now has a much larger footprint to prevent blocking the ship from entering by placing to close to shore. you should also look for and try out the OG fishing mod by Nyxyx
📊 Mod Details
- Game
- Workers Resources Soviet Republic Mods
- Author
- 76561198006795277
- Version
- N/A
- Downloads
- 17,796
- Endorsements
- 0
- Category
- Building, Factory
- Created
- 5/25/2021
- Updated
- 9/18/2022
🔧 How to Install Workers & Resources: Soviet Republic Mods
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
📖 Full step-by-step install guide for Workers & Resources: Soviet Republic →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Workers & Resources: Soviet Republic commands, item IDs, and more.
Keep browsing — more Workers & Resources: Soviet Republic mods await