Witcher Set Bonuses
⚪ Last updated 2018Preview

🔍 Analysis
- 👍 5.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #51 of 210 Armour mods in this game by downloads
📋 About This Mod
Adds passive bonuses to the player when you have 4 Armour pieces equipped that are Witcher gear.
When Geralt is wearing 4 pieces of ANY Witcher gear, Grand Master gear is not needed, Geralt gets 2 passive bonuses that help him on his adventure.
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[]When Geralt is outside of Combat, Running and Jumping does not consume Stamina. This is a great time saver and only adds a slight advantage when entering Combat. This is exactly like the Werewolf Decoction, which in my opinion is completely useless as a Decoction in the game.
[
]Geralt is immune to Stagger effects. This is similar to the Decoction, but Geralt can and will be knocked down. He is only immune to stagger effects. This is done for a couple of reasons, 1 if people want to use the Decoction, they can and will have better bonuses, and 2 since it is always active, being immune to too much isn't good for balance.Installation:
Just download the mod like other mods. It should be compatible with most mods, use the W3 Script Merger to solve conflicts.
Note: I tested it, and I designed the locations of the changes to be 100% compatible with FCR3, use Script Merger to solve all conflict and merge, it will automatically do the rest for you.
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- Zipster
- Version
- 1.0
- Downloads
- 2,618
- Endorsements
- 140
- Category
- Armour
- Created
- 5/11/2018
- Updated
- 5/11/2018
🔧 How to Install The Witcher 3 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for The Witcher 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for The Witcher 3 commands, item IDs, and more.
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