The Island Tower

⭐ — (25 endorsements) 📥 837 downloads 📌 v2.0 📅 12/31/2025
🟢 Updated this month

By aramey · Gameplay Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/30/2026 📅 Created: 12/31/2025

🔍 Analysis

  • 👍 3.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #208 of 241 Gameplay Changes mods in this game by downloads

📋 About This Mod

Update for Witcher 3 Remastered A home for Geralt near Novigrad with many usefull feature.

Update for Witcher 3 Remastered

PLEASE READ FULLY

This mod creates a home for Geralt on the Basilisk island south west of Novigrad. The Island Tower is shielded by an ilussion so isn't visible except for a fast travel post a  big hole in the island.

To dispel the illusion & unlock the tower a small quest is required, started by reading the Captain's Log next to the skeleton on the shore near the wreck of the Flying Stag. Please note the quest never closes otherwise some of the towers features stop working. It remains in you active quest list.

There is no level limit on this quest so you can open the tower at any time you can get there.

Fast Travel

Once you unlock the tower, two fast travel points will unlock, one on Ard Skellig (near where you can buy maps for other locations) and one at Kaer Morhen Keep. This allows you to travel to these regions with out doing the main quest, namely Destination: Skellige & Ugly Baby.

Please note, the main quest at these locations (and  the NPCs associated with them) will not exists. So no Vesemir, Lambert or Eskel and no funeral at Kaer Trolde. Apart from that all other quest & activites available, but be warned the enemies & monsters levels are also the same. The main one are the two elementals at the Witcher Forge and the chort you fight during the Greenhouse Effect quest

A couple of variations exist in Kaer Morhen. You can do Berengar's Blade without talking to Vesemir or fighting the chort. You can also go to the Place of Power & Circle of Elements with out fighting Old Speartip. There are just several hords of nekkers on the way.

These fast tavel points allow you to play the game in a different sequence and use different gear. For examply you can now get Level 14 Wolven gear when your are  level 14 instead of waiting to over half the game is completed.

Finally, I recomment you get the Magic Lamp and Eye of Nehaleni from Keira Metz as a number of quest really require them.

Tower Features

Entry Hall - This provides a museum for much of the armor & swords Geralt collects. On this level there are 5 armor stands and mounts for 10 swords.

Basement Armory - Below the Entry Hall is an area for training and combat preparation. It includes an armor repair table, grindstone, two sword mounts for training sword along with dummies & target for you crossbow.

There is also a mutagen dismantling table for dealing with all those annoying wraith mutagens as well as a full set of Mutagen Translation Recipes. There is a small garden behind the main tower entry stairs with the special herds required. These regrow from time to time.

The armory includes an alchemy table which allows you to recraft potions, decoctions & bombs without meditating. Unfortunatly I could get the table to increase the number of potions and bombs like the one at Corvo Bianco, but its still beneficial as you can effectively double the decoction availibility by consuming those you use and immediatly refilling the at the Table.

I've also included full sets of rune & glyph schematics to save money in the early game and address the NG+ bug where know schematics disappear from crafters stores so you can't relearn them.

Great Hall - Above the entry hall is a dinning area (sorry couldn't find chairs that work) with additional 3 armor stands & 9 sword mounts for more of geralts collection.

Guest Rooms - Climbing the stairs (sorry they come with this being a tower) is a guest area. Unfortunatly, you cant interact with any of this.

Library - a few floors above the guest area is a small library where the bookcase stores all the books  & notes Geralt has read. It also provides an experience boost.

Master Bedroom - Immediately above the library is a master bedroom with 2 armor stands & 4 sword mounts bring in the tower total to 10 armor stands & 25 sword mounts. There is also a player stash which links with all the other game stashes so even if you place something in the Kaer Morhen stash it will be in the tower's stash.

Finally there is a bed which provides a vitality boost, Roach stamina boost and the same experience boost as the library bookcase.

Important - "use" the bed but don't mediate or the boost will cancel.

Hope you enjoy.

📊 Mod Details

Game
Witcher3 Mods
Author
aramey
Version
2.0
Downloads
837
Endorsements
25
Category
Gameplay Changes
Created
12/31/2025
Updated
9/30/2026

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