Grim Lighting NextGen Reforge

⭐ — (29 endorsements) 📥 1,396 downloads 📌 v1 📅 6/4/2026
🟡 Updated this year

By vinh1998 and OFG · Visuals and Graphics

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/15/2026 📅 Created: 6/4/2026

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #80 of 127 Visuals and Graphics mods in this game by downloads

📋 About This Mod

Full nextgen adaptation of Grim Lighting by vinh1998

Description

Full transfer of Grim Lighting env's using nextgen assets. Reworked the mod so that it loads a custom env.

Installation instructions

Drop in your mods folder and use script merger to patch script conflicts.

Author's Notes

  • []First off, I apologize for the updates. It was my mistake for not testing proper with a clean install. [/]

    []Lighting Companion Versions are back. It's not fully conflict free. I had to disable cutscene env's in order to make it work. I have set the grim effects to half what its default setting was (see below on how to adjust the values for yourself). I set to half because the default value will override other lighting mods.[/]

    []Make sure to give the Grim Lighting Companion higher priority over other lighting mods. (see screenshots)[/]

Main features

  • []Full transfer of vinh1998's grim lighting to nextgen[/]

    []Improved cutscenes to blend seamlessly with gameplay[/]

    []Improved character lighting[/]

    []WhiteWolf versions are edits by my friend with improved fog effects and sun color tweaks (video is available in videos tab)[/]

    []Main Reforge versions are not compatible with other lighting mods however, you can adjust the values as well. [/]

    []Update for classic 1. 31/1. 32 players (compatible with alternate color option) (removed cutscene envs for seemless transition between gameplay and cutscene lighting)[/]

Recommendations (mods I use along with this)

  • []Better FX (Next Gen Direct X 12 Only)[/]

    []RenoDX - Native HDR Fix[/]

    []Darker Nights Next-Gen - Enhanced[/]

    []Quest Cutscene Lighting Edits by OFG at The Witcher 3 Nexus - Mods and community[/]

Options/Adjusting Grim's Effects

  • []open the included script with notepad or equivalent search for...[/]

//Grim Lighting Mod++

theGame. SetEnvironmentID(ActivateEnvironmentDefinition((( CEnvironmentDefinition )LoadResource("environment\definitions\env_nomansland\nml_global\env_nml_swamps_v1_a_ps4_flat24.env", true )), 1000, 1. 000000, 1. 000000));

//Grim Lighting Mod-- 

  • []Adjust the numbers in yellow. Companion versions are set to 0. 500000[/]

📊 Mod Details

Game
Witcher3 Mods
Author
vinh1998 and OFG
Version
1
Downloads
1,396
Endorsements
29
Category
Visuals and Graphics
Created
6/4/2026
Updated
6/15/2026

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