Green Mutagen Percentage Vitality (With inofficial bugfix for Synergy Talent)

⭐ ⭐ (119 endorsements) 📥 2,172 downloads 📌 v1.02 📅 7/14/2016
⚪ Last updated 2016

By Charlatan · Gameplay Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/31/2016 📅 Created: 7/14/2016

🔍 Analysis

  • 👍 5.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #79 of 241 Gameplay Changes mods in this game by downloads

📋 About This Mod

Makes the Green Mutagen apply a Percentage Bonus instead of a fixed amount. Two Versions: Vanilla - Green Mutagen +% Vitality roughly resembles what it did in Vanilla Rebalanced - Green Mutagen +% Vitality is increased to be useful

Green Mutagen +% Vitality Bonus

Credits: Nexus User DominusSicarum told me how to make my mod fix the "Synergy" Alchemy Talent.

Description:

In the Vanilla Game, the Green Mutagen is arguably the weakest choice because it's flat bonus... a)  ...is comparatively less useful than the +% Bonuses of Red and Blue, especially on Higher Level b)  ...means it has no effect on any other +Vitality Bonus you may have from Armor, Items, Buffs etc. (NOTE: This is still under testing, at the moment it seems other +Vitality buffs are applied after the % bonus and thus excluded)

To address this Problem I have created two Versions of this Mod: the normal version, and "Rebalanced":

  • []Normal attempts to stay relatively close to the +Vitality that the Mutagens give in the unmodified game, just translated into +%. []Rebalanced  does the same, but the Bonus is half as much larger - because there is a reason you can see hybrid specs were people dont use Green Mutagens despite using Green Talents, the +600 Vitality being almost useless in comparison, especially on Death March.
Additionally both mod versions fix a little glitch the game has in the behavior of the Alchemy Talent "Synergy". Without my mod, Synergy doesnt properly give you the 50% it claims and it's bonus isnt properly removed if you change the connected Mutagen.

Comparisons:

Vanilla Game:

Level   1 Geralt: 3500 Vitality  -  Lesser Green +200    =  5,714 %(With 3x Green Skills equipped) Level 10 Geralt: 4300 Vitality  -  Normal Green +400   =  9,302 %(With 3 Green Skills equipped) Level 20 Geralt: 4900 Vitality  - Greater Green + 600  =  12,244 %(With 3 Green Skills equipped) Level 50 Geralt: 5675 Vitality  - Greater Green + 600  =  10,572 %(With 3 Green Skills equipped)

Normal Mod:   Lesser: +5. 00%  /  [/colo

📊 Mod Details

Game
Witcher3 Mods
Author
Charlatan
Version
1.02
Downloads
2,172
Endorsements
119
Category
Gameplay Changes
Created
7/14/2016
Updated
10/31/2016

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