Auto Hide Weapons for Cloaks (Remastered)
🟢 Updated this monthPreview

🔍 Analysis
- 👍 0.4% endorsement rate
📋 About This Mod
Conceals your weapons while a cloak or cape is equipped, then shows them again when combat begins or whenever you draw them.
Description
Auto Hide Weapons (AHW) – Next-Gen Remaster Edition solves the immersion-breaking visual clipping between Geralt'sequippedgear and hooded cloaks, capes, or mantles.
When wearing a cloak or cape, your swords, scabbards, and crossbow are automatically concealed under the fabric while roaming the world. The moment combat begins, a weapon is drawn, or a cinematic scene plays, your weapons seamlessly reappear with authentic animations and configurable timing delays.
This updated edition is completely rebuilt for The Witcher 3 Next-Gen Remaster (Patch 4. 04 & Patch 5. 00b / REDkit). It discards the legacy 1. 32 monolithic vanilla script overwrites in favor of clean, non-destructive REDkit annotations (@wrapMethod, @addField, @addMethod), ensuring zero interference with Next-Gen combat mechanics, ray tracing, quick-sign casting, or camera presets, while fixing the notorious scrambled menu text bug.
Installation instructions
Method 1: Mod Manager – Recommended
Compatible with mod managers such as Vortex and Mod Organizer 2.
1. Download Auto_Hide_Weapons_Remastered_NextGen_5. 00b.zip.
2. Install and enable the archive using your preferred mod manager.
3. Verify that AHW.xml has been deployed to:
The Witcher 3\bin\config\r4game\user_config_matrix\pc\AHW.xml
4. Launch the game.
Method 2: Manual Installation
1. Extract the contents of Auto_Hide_Weapons_Remastered_NextGen_5. 00b.zip.
2. Copy the included bin and mods folders into your main The Witcher 3 installation directory.
3. Allow the folders to merge when prompted.
Your installation should contain:
-
[]mods\mod_AHW[/]
[]bin\config\r4game\user_config_matrix\pc\AHW.xml[/]
4. Launch the game.
The engine will automatically compile the mod scripts during startup.
Uninstallation
Delete the following:
-
[]mods\mod_AHW[/]
[]bin\config\r4game\user_config_matrix\pc\AHW.xml[/]
Main features
• Dynamic Cloak Concealment
Automatically hides equipped steel swords, silver swords, scabbards, and crossbows while wearing supported cloaks or capes.
• Context-Aware Combat Reveal
Automatically reveals weapons when entering combat or drawing a weapon. Includes an optional delay before weapons are hidden again after being sheathed.
• In-Game Mod Settings Menu
Fully integrated under:
Settings → Mods → Auto Hide Weapons
Available presets:
• Only Sword
• Unequip Cloak
Individual settings:
• Enable / Disable Mod
• Show Second Sword in Combat
• Show Scabbard(s) in Combat
• Show Crossbow in Combat
• Temporarily Unequip Cloak in Combat
• Weapon Hiding Delay: 0. 0s – 3. 0s
• 100% Non-Destructive REDkit Hooks
Does not replace vanilla game scripts such as playerWitcher.ws, r4Player.ws, etc. Designed for improved compatibility with other Next-Gen mods.
• Fixed Menu Text
Removes the broken legacy .w3strings implementation and uses dynamic engine string lookups instead.
No more scrambled characters such as ■■■H ■■ in the options menu, and no external translation recookers are required.
Requirements
• The Witcher 3: Wild Hunt – Next-Gen Edition
Patch 4. 04 or Patch 5. 00b+
• A compatible cloak or cape mod, such as:
Killing Monsters Cloaks
Shout outs
• eNoodles – for the original concept and creation of the initial Auto Hide Weapons mod.
• CD Projekt Red – for The Witcher 3: Wild Hunt and the official REDkit modding tools.
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- ultxmythic
- Version
- 5.00c.4
- Downloads
- 1,032
- Endorsements
- 4
- Category
- Miscellaneous
- Created
- 10/1/2026
- Updated
- 10/2/2026
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