The Hearts of Men
⚪ Last updated 2016Preview

🔍 Analysis
- 👍 6.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #10 of 24 Quests And Adventures mods in this game by downloads
📋 About This Mod
Geralt has returned to Temeria, only to be seized by guards accusing him of murdering King Foltest and be thrown in a dungeon..
This is my first playable version of this section of the story (it will be multiple sections, spanning a small pseudo open-world in the style of Fable; i.e. separated with loading screens into individual areas, so as to make this ambitious task manageable by this large one man team).
THIS IS AN ALPHA! THERE WILL BE BUGS! (though I believe I've worked out all the game and most of the immersion breaking ones. A few of the game's later scenes are not entirely directed; however, they are fully functional in the times I have tested them.
IMPORTANT NOTES: Aryan La Valette is NOT reprising his role from within the main story; I merely used his character Template because it had a vast selection of mimics and animations to use as opposed to some of the other templates. SO DO NOT TREAT HIM AS THE ORIGINAL. (cut me some slack here; the character templates are NOT easy to use or edit). There will be bugs, but please try to look past them; however, I would most certainly like feedback on any bugs encountered in your playthrough so I can try to iron them out in the next build of the map. Also, any feedback on your experience in the map; such as, what was good what was not, would be greatly appreciated!
Thank you for playing, and good luck on the Path witchers!
Changelog v1. 1. 0 ALPHA -Numerous collision error fixes. -New wing of the intro dungeon (note, this has no purpose as of yet; it will be fleshed out soon (I was working on other things)) -New dialogues with the village "Ealdorman" (one dialogue option runs a static camera sequence. Be aware this doesn't often work properly; that will be fixed soon (I recommend not picking the dialogue option for "This town looks prosperous for it being so small" just in case)) -New quest "A Monster on the Main Road" (has a few collision errors in the dungeon at the end) -Multiple new dynamic events, some stemming directly from quests and the player's interactions with the world -Multiple new Random events to spawn across the game world, ranging from a small wraith spawn to a massive bandit raid -New dying system (BETA) based upon the work of the now abandoned "Witcher 2 armorer" mod.*** -Five new scabbard variations added into the game world (randomly chosen) based upon the textures by "broken181" (THESE ARE NOT MINE I AM NOT AN ARTIST; ALL CREDITS GO TO BROKEN181!!! (check out his work; he does a great job)) -Three armour variants added per set (Red, Blue, Green, Gold, or Black, depending on the armour; each has at least three; these are mine) -Dynamic travelling merchants can now be unlocked after completion of the "Monster on the Main Road" quest, if the correct path is chosen -New monster hunting mechanic in which trophies may be sold to the village "hunter" for a respectable amount of orens. This null
📊 Mod Details
- Game
- Witcher2 Mods
- Author
- Travis Lee
- Version
- 1.1.0
- Downloads
- 889
- Endorsements
- 56
- Category
- Quests And Adventures
- Created
- 12/30/2015
- Updated
- 3/11/2016
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