Guards HD Retexture

⭐ — (75 endorsements) 📥 2,723 downloads 📌 v1.0 📅 2/4/2024
⚪ Last updated 2024

By S1nonim · Models and Textures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/4/2024 📅 Created: 2/4/2024

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #64 of 133 Models and Textures mods in this game by downloads

📋 About This Mod

This mod improves and upscales the textures of the guards in The Witcher.


This project is aimed at obtaining a new game experience by replacing low-quality guards textures. Even with this mod alone, the game will be very transformed. I also recommend to use all other retexture mods from other authors to get something like a remastered. 20 textures have been improved.

This mod improves the textures of:

  • []Vincent Meis

    []Jethro

    []Mikul

    []City guardsmans

    []City guards arbalesters

    []Mercenary guards

    []Order quartermaster/guards

    []Other temerian guards

    Details:

    Now for more details on what I did. First I upscaled the textures to 4096x4096. Then in the editor I applied my own textures of high quality and saved them in 2048x2048 - this is the maximum allowed resolution in the game. That is vanilla textures were converted from 512x512 and 1024x1024 to 2048x2048, and 256x256 to 1024x1024. Unfortunately the faces are upscaled, but not really changed. I mean, it's almost imperceptible and you have to look closely to see the difference. And I have no idea how to make them look better. Apparently only if I create it from scratch, but I don't have that kind of knowledge and experience in texturing and modeling. What will definitely be noticeable, however, is Vincent's normal eyebrows. Now they can actually be seen and they look adequate.

    I couldn't find all the guards I improved to take screenshots. Instead I'll just show them as textures. I'd be glad if you could help me to make "before" and "after" screenshots in dialogues.

    Installation:

    Drop the Guards HD Retexture folder or its contents into the Override folder. If you don't have one, then create it.

    Example path: YourDisk\SteamLibrary\steamapps\common\The Witcher Enhanced Edition\Data\Override

    Why "or"? Because dropping a folder or its contents is no different. And it's much more convenient for me to work and install mods. So, you won't have to dig in mod textures and delete them. It will just be in the form of a folder at the top of the list. It's just that I've noticed that most people just throw the textures into the Override folder.

    Feedback:

    Like I said earlier, I would be very grateful if someone could take screenshots with the guards that I only showed as textures because I couldn't find or dialog with them to take a close-up screenshot.

    Also if there is any bug or the texture looks weird please let me know and I will try to fix it.

    Next ideas to retexture:

    Merchants

    The knights/knights of the order

    Golan Vivaldi

    Munro Bruys

    Yaren Bolt and more!

    Lastly I will say that I would welcome any support in the form of donation. Projects like this take a lot of time and effort.

    Enjoy the mod and the game from the awesome CD Project Red!

    Toss me a coin:

     Boosty

     Steam

📊 Mod Details

Game
Witcher Mods
Author
S1nonim
Version
1.0
Downloads
2,723
Endorsements
75
Category
Models and Textures
Created
2/4/2024
Updated
2/4/2024
Tags
Replacer, Textures, Related to Males, Overhaul

🔧 How to Install The Witcher Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for The Witcher →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for The Witcher commands, item IDs, and more.

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