Mega Storage 10000 Capacity

⭐ — (0 endorsements) 📥 2 downloads 📌 v1 📅 9/11/2026
🟢 Updated this month

By AuronNework · Miscellaneous

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/11/2026 📅 Created: 9/11/2026

🔍 Analysis

  • 🏆 #5 of 6 Miscellaneous mods in this game by downloads

📋 About This Mod

Mega Storage - 10,000 Capacity

Adds a separate warehouse to Whiskerwood with a shared storage capacity of 10,000 units for food, drinks and dry goods. It uses the existing Giant Warehouse model and footprint.

Features

  • []A separate Mega Storage building in the logistics/storage build menu.[/]

    []10,000 total storage capacity, shared between supported goods.[/]

    []English name: Mega Storage. German name: Mega-Lager.[/]

    []Uses the Giant Warehouse model, footprint and storage component.[/]

    []Costs 144 planks and 34 bricks in the tested game build.[/]

    []Unlocks alongside the Giant Warehouse.[/]

    []Existing vanilla warehouses keep their original capacity.[/]

    []Native PAK mod. No UE4SS or additional runtime dependency required.[/]

    Requirements

    Whiskerwood for Windows. Built and checked against Steam build 25248666. Other game builds have not been verified.

    Manual installation

    • []Close Whiskerwood.[/]

      []Download and EXTRACT MegaStorage-1. 0. 0.zip. Copying the unopened ZIP into the mods directory will not install the mod.[/]

      []Press Win+R, paste %LOCALAPPDATA%\Whiskerwood\Saved\mods and press Enter. Create the mods folder if it does not exist.[/]

      []Copy the extracted MegaStorage folder into this location.[/]

      []Launch the game. Enable Mega Storage in the mod menu if it is shown as disabled.[/]

      []After unlocking the Giant Warehouse, select Mega Storage (Mega-Lager in German) in the logistics/storage build menu.[/]

      The installed layout must be:

      %LOCALAPPDATA%\Whiskerwood\Saved\mods\MegaStorage\MegaStorage.pak

      %LOCALAPPDATA%\Whiskerwood\Saved\mods\MegaStorage\MegaStorage.uplugin

      Only these two files belong inside the MegaStorage folder. The third-party notice at the archive root is documentation and is not installed in that folder. This release is prepared for manual installation; Vortex installation has not been tested.

      Updating

      Close the game and replace the two files in the existing MegaStorage folder. Keep a backup of your save before updating mods. Avoid nesting a second MegaStorage folder inside the first one.

      Important: choose the new building

      The vanilla Giant Warehouse (Gigantisches Lagerhaus in German) is not converted into Mega Storage. If you still see the original capacity, check that you selected Mega Storage/Mega-Lager and that the archive was extracted correctly. Restart the game after installing.

      Uninstallation

      Empty and demolish all Mega Storage buildings, then save to a new save slot. Close the game and remove the MegaStorage folder. Saves that still contain this custom building depend on the mod; loading them without it has not been tested.

      Compatibility

      Uses a separate building class and a unique building entry. The vanilla building definitions are not replaced. Build costs and unlock requirements are copied from the Giant Warehouse at startup, so other mods that change that template may affect them. Compatibility with other mods and future game updates is not guaranteed.

      Testing status

      The native mod loads successfully in the game process. Runtime checks confirmed the separate building entry, the component template capacity of 10,000, the shared-capacity flag, and German name/description lookup. All 201 original building entries remained semantically unchanged in the checked data dump.

      Placement, construction, actual resource transport, filling to the capacity limit, and saving/reloading a built Mega Storage have not yet been verified in a live gameplay session. Please try it on a backup save first. This is an initial release with those gameplay checks still outstanding.

      Reporting a problem

      Include your game version, mod version, other installed mods, the exact building name, and a screenshot showing the issue. State whether the building was placed before or after installing/updating the mod. For a missing building, check the extracted folder layout and the Giant Warehouse unlock first.

      Credits

      Whiskerwood and its game assets belong to their respective rights holders.

      Whiskerwood-Modding - ModAPI documentation, reflected headers and startup blueprint template.

      Whiskerwood-Modding examples - cooked DumpDataTables startup template.

      UAssetAPI - build-time asset and Kismet serialization.

      The original game meshes and textures are referenced from the installed game and are not included in

📊 Mod Details

Game
Whiskerwood Mods
Author
AuronNework
Version
1
Downloads
2
Endorsements
0
Category
Miscellaneous
Created
9/11/2026
Updated
9/11/2026

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Visit the official mod page for specific installation instructions for this mod.

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