Teammate Health Bars

⭐ — (32 endorsements) 📥 1,479 downloads 📌 v2.7 📅 7/8/2025
🟡 Updated this year

By crispy cranky · User Interface

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/20/2026 📅 Created: 7/8/2025

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #216 of 398 User Interface mods in this game by downloads

📋 About This Mod

Adds health and toughness bars above your teammates’ heads, allowing better real-time awareness in intense battles. Fully customizable via mod settings. Includes support for opacity, size, distance, color theming, and auto-refresh.

# Teammate Healthbars — Changelog

## 1. 3. 0 — 2026-07-07

- True level past 30 (Show True Level (Past 30), default: on) — the level badge now shows a player's real level computed from XP earned after the cap (11,100 XP per level, same formula as the True Level mod). Works for any player, no mod needed on their side: every player's presence entry broadcasts their backend profile including the uncapped progression block, which the game itself discards. Falls back to the capped level when presence data hasn't arrived yet.

### Added (cont.)

- Wound segments (Show Wound Segments, default: on) — the health bar is divided into the player's wound count with thin separators, matching the vanilla team HUD (`health_extension:max_wounds()`; supports up to 10 wounds).

### Changed

- Restyled with the game's own UI art (all verified against the live resource database — full harvested list in `UI_MATERIALS.md`):

- Level number is followed by the vanilla character-level chevron (`symbols/character_level`), tinted by rank tier — matching how the game renders levels.

- Havoc-ranked players get a difficulty-skull tier icon after the level: Uprising (H1–9), Malice (H10–19), Heresy (H20–39), Damnation (H40–59), Auric (H60+).

- The item-name gradient bar (`backgrounds/item_name`) now sits behind the player name, tinted by the Frame Color setting.

- Subtle shine gradient over the health fill (`gradients/gradient_horizontal_shine`).

- Level/title/class icon disappearing after a mod reload — DMF's mod reload leaves the HUD's world-marker element holding the previous load's marker template, which reads the old (abandoned) profile cache: names still rendered but level, title, and class icon went blank. Markers running a stale template are now detected and rebuilt automatically within one scan, and re-adopted markers refill the profile cache.

## 1. 2. 0 — 2026-07-07

- Show in the Mourningstar (Hub) setting (Feature Toggles, default: on) — untick to remove all healthbars while on the Mourningstar and in the prologue hub. Bars come back automatically when a mission starts.

- Show When Downed/Disabled and Always Show Through Walls now actually appear in the options menu — the code already read them, but the widgets were never defined, so they silently behaved as off (bars vanished behind walls / went near-invisible for downed players).

- Inconsistent bars (some players had them, others didn't) — three causes:

- Healthbars were marked as "tracked" even when the world-marker HUD wasn't ready to receive them (loading screens, HUD rebuilds), so those players never got a bar until `/tm_refresh`. The scan now verifies against the markers the HUD actually holds and re-adds any that are missing.

- HUD reloads (mission tran

📊 Mod Details

Game
Warhammer40kdarktide Mods
Author
crispy cranky
Version
2.7
Downloads
1,479
Endorsements
32
Category
User Interface
Created
7/8/2025
Updated
7/20/2026

🔧 How to Install Warhammer 40,000: Darktid Mods

Download from Nexus Mods.

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