Auto Translate

⭐ — (0 endorsements) 📥 32 downloads 📌 v0.2.3 📅 9/16/2026
🟢 Updated this month

By EasyRain233 · Tools and Utilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/18/2026 📅 Created: 9/16/2026

🔍 Analysis

  • 🏆 #134 of 144 Tools and Utilities mods in this game by downloads

📋 About This Mod

Translates every installed mod into your game's language, in memory. No files changed, no key needed.

Auto Translate translates the English text of every mod you have installed into your game's language while you play. It works entirely in memory: no mod file is ever modified. Everything it translates is saved into its own editable library, so the work happens once and is reused from then on.

This mod is for non-English game languages. If your game runs in English, your installed mods are already in your language, so the mod will correctly do nothing — it never translates English into English.

Load order: put auto_translate as the FIRST entry in mods\mod_load_order.txt.

Why: DMF localizes each mod's option titles and tooltips while that mod loads and caches them as plain text. auto_translate merges its translations in before that happens, but only for mods loaded after it. With it first, every mod's options show translated text from the first time you open them. Lower down, nothing breaks — the text is still translated, but the option titles need you to close and reopen the options screen once.

If you feel that the quality of the translation is limited, you can achieve higher quality by modifying the locally cached translation file, or you can send the file to AI for automatic correction. In the game, you can directly open the cache folder of the translation file through the button.

How it translates

·Automatic — an API key if you have one, otherwise the downloaded offline model, otherwise the free public endpoints.

·DeepL, or any other service you describe yourself (URL, key, request template, response path).

·Free endpoints — no key and nothing to download; works immediately, but rate limited.

·Offline model — NLLB-200, about 1. 4 GB, no network at all.

What else it does

·Protects official terminology with a glossary, so a name like "Keystone" cannot come back as "corner stone".

·Leaves a mod's own translations untouched — only the keys that mod is missing get filled in.

·Keeps everything hand-editable: one plain file per mod and language, and a manual flag that machine translation never overwrites.

·Batches short labels and paces requests, with per-provider failover and automatic retry when a service goes down.

·Shows progress in the corner of the screen, and the options add reload / clear-cache / status buttons — in all 12 game languages.

·Skips what should stay English: colour swatches, font names and key labels.

Planned translation models: NLLB-200 by Meta AI, converted to CTranslate2 int8 — licensed CC-BY-NC-4. 0 (non-commercial, attribution required). Models are not bundled with this mod.

Inspired by the offline-model approach of Lingua Imperialis by Wobin (its code is not reused — this mod builds on CTranslate2/SentencePiece, MIT/Apache-2. 0, in a later step).

View on Github

📊 Mod Details

Game
Warhammer40kdarktide Mods
Author
EasyRain233
Version
0.2.3
Downloads
32
Endorsements
0
Category
Tools and Utilities
Created
9/16/2026
Updated
9/18/2026

🔧 How to Install Warhammer 40,000: Darktid Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Warhammer 40,000: Darktid →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Warhammer 40,000: Darktid commands, item IDs, and more.

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