Riesz_SpeedUp
⚪ Last updated 2021Preview

🔍 Analysis
- 👍 6.5% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 144 days after the latest game patch — actively maintained
- 🏆 #15 of 35 Miscellaneous mods in this game by downloads
📋 About This Mod
Speeded Up Riesz.リースの攻撃動作を機敏にします。**** Ver2.2.0 *****Just a minor fix.ただの微修正です*******************
* Ver2. 2. 0
Just a minor fix.
Riesz_SpeedUp_HighSpeedDodge_2_P.pak
- Silenced at high speed evasion.
Riesz_SpeedUp_Attack_200Percent_2_P.pak
- Fixed the deviation of the emphasis effect when attacking WA and WA→WA.
- Jump attack (jumpWA and jumpWA→jumpWA) button grace time extended.
****************
Speeded Up Riesz.
Riesz attack motion reduced by half (50%).
speeded up motions
- Riesz_SpeedUp_Attack_150Percent_2_P.pak
- Riesz_SpeedUp_Attack_200Percent_2_P.pak
1. week attack (WA)
2. WA -> WA
3. WA -> WA -> WA
4. WA -> WA -> WA -> WA
5. move attack (MA)
6. finish attack1 : high attack (HA)
7. finish attack2 : WA -> HA
8. finish attack3 : WA -> WA -> HA
9. finish attack4 : WA -> WA -> WA -> HA
10. finish attack5 : WA -> WA -> WA -> WA -> HA
11. jump WA
12. jump WA -> jump WA
13. jump HA
- Riesz_SpeedUp_Dodge_150Percent_2_P.pak
- Riesz_SpeedUp_Dodge_200Percent_2_P.pak
14. rolling motion
and...extra MOD
- Riesz_SpeedUp_HighSpeedDodge_2_P.pak
1. rolling motion has been brilliant avoidances by 10 times speed uped.
- Riesz_SpeedUp_HighSpeedFinish1_2_P.pak
1. finish attack1 has been brilliant attack by 24 times speed uped.
instead of charge attack became one-inch punch.
2. finish attack1's SppClystalDropValue is by 10 times.
About:Riesz_SpeedUp_HighSpeedFinish1_2_P.pak
It is 24 times faster and the amount of SPP stone acquired is increased by 10 times. Instead, a charge attack is an on-the-spot attack.
Since the cancellation reception time has been shortened, a quick continuous attack can be done, but sometimes it may remain in a half-hearted motion at the end of the attack.
This half-hearted motion is unlocked by normal attack or even one step, but you can't jump, avoid, or ClassStrike.
Also, be aware that if you use items/magic in halfway motion, you can't move until you take knockback damage.
(When I fixed this issue, continuous attacks were no longer available, so I dared to leave them alone.)
With the information of lice832,
I had been able to exceed one of the problem of motion acceleration.
Thank you, lice832.
***********************************
リースの攻撃動作を機敏にします。
攻撃動作を半分(50%)にしました。
Ver2. 2. 0
Riesz_SpeedUp_HighSpeedDodge_2_P.pak
- 高速移動時に黙る様にしました
Riesz_SpeedUp_Attack_200Percent_2_P.pak
- 弱1/弱2のエフェクトのずれを修正
- ジャンプ弱1/ジャンプ弱2のボタン猶予時間を通常と同じ時間に延長しました
*****************
※補足:Riesz_SpeedUp_HighSpeedFinish1_2_P.pak
24倍速かつSPP石の取得量が10倍になります。その代わりに、溜攻撃はその場での攻撃になります。
キャンセル受付時間を短くしたので素早い連続攻撃が出来ますが、攻撃終了時にときたま中途半端なモーションのままになることがあります。
この中途半端なモーションは、通常攻撃か一歩でも移動すれば解除されますが、ジャンプ/回避/必殺技は出来ません。
また、中途半端なモーションのままアイテム/魔法を使用してしまうと、ノックバックダメージを受けるまで動けなくなってしまうので注意してください。
(これらの問題を修正したところ連続攻撃が出来なくなってしまったので、あえてそのままにしました)
lice832さんの情報によりモーション高速化の壁を一つ超えることができました。
lice832さん、ありがとうございました。
📊 Mod Details
- Game
- Trialsofmana Mods
- Author
- bluetomato7979
- Version
- 2.2.0
- Downloads
- 1,219
- Endorsements
- 79
- Category
- Miscellaneous
- Created
- 9/20/2020
- Updated
- 3/8/2021
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