Flying Junction Road Extension
⚪ Last updated 2019Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- ✅ Updated 267 days after the latest game patch — actively maintained
📋 About This Mod
With this mod it's possible to construct rail/road flying intersections is different forms. Implemented functions: Crossing angle between 5° and 89° with increment of 1° Seperation of lower level Independent adjustment of cuvres of road/track Left handed or right handed Built in concrete or stone bricks Raising or trenche transition tracks in possible forms of bridge, terra or solid construction. Flying-junction-like structure or bridge-like structure Build with slope Altitude Adjustment ATTENTION: The flying junction mod is needed to use it. Changelog 1. 22 Seperation of options to free tracks on different levels Bugfix for wrong model positioning on simple layout 1. 21 Added option to align terrain to the top of the wall 1. 20 Correction of terra holes on some configurations 1. 19 Added option to switch off/on free tracks and streets 1. 18 All tracks are modifiable free edges after construction (with support from the Final Patch) Change of menu entry from Rail Depot to Asset/junctions 1. 17 Terrain alignment reimplemented to get rid to zig-zags Added 90° options in crossing angle (It's actually 89. 95°) Improved coliision detection on modification Option to choose road era Version alignment 1. 6 Model errors when mirrored is set on are fixed 1. 5 Update to be compatible with Flying junction 1. 15 1. 4 CommonAPI support 1. 3 Fixed catenary construction error before it's apperance 1. 2 Fixed track number count bug 1. 1 * Fixed crash when modifying lower level length when altitude equals to or greater than 100%, or higher level when altitude is 0%
📊 Mod Details
- Game
- Transport Fever Mods
- Author
- 76561198029725938
- Version
- N/A
- Downloads
- 68,782
- Endorsements
- 0
- Category
- Train Station, Track, Bridge, Railroad Crossing, station
- Created
- 8/19/2017
- Updated
- 9/11/2019
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