Orbital physics
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #102 of 212 Mods mods in this game by downloads
📋 About This Mod
This mod adds correct orbital physics to every planet in the space sector! Features: Gravitational Force towards planets for correct orbits UI with orbital parameters - closest body, mass of that body and the radius of the body - pop-up when entering another planet's sphere of influence - altitude, apoapsis and periapsis - Orbital period, time to apoapsis and time to periapsis Time Warp (buttons "time x 2" and "time / 2") - (it is not recommended to have warpspeed 32) - automatic 1x time warp if you are too close to a planet Orientation - is calculated relative to the planet. - (0° yaw is north relative to the planet) * 3D MAP! - toggle map with 'map' button or 'm' key - scale replica of all the planets (with correctly scaled radius) Hulrum: Blue Nassau: Gray Myco Terra: Green Doon: Orange - Every structure draws an orbital path (ellipse or hyperbolic) - The direction of the camera in the 3D map is linked to the seat orientation. So to look around in the map, rotate your seat. Difficulty to get to orbit from surface: Hulrum: Easy Nassau: Easy Myco Terra: Medium Doon: Hard IMPORTANT: You need to be fully out of the atmosphere of the planet so you don't slow down and crash. DO NOT USE QUANTUM RUDDERS, you will slow down and crash. ONLY USE IN THE "SPACE SECTOR" MAP
📊 Mod Details
- Game
- Trailmakers Mods
- Author
- 76561199249362806
- Version
- N/A
- Downloads
- 2,253
- Endorsements
- 0
- Category
- Mods
- Created
- 5/2/2026
- Updated
- 7/18/2026
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