#MAXCOMPLEXITY2024 Walking Anatomical Model by Nostramadus
⚪ Last updated 2024Preview
🔍 Analysis
- 🏆 #302 of 319 Walkers mods in this game by downloads
📋 About This Mod
As people do, playing God, I also tried to build a human in Trailmakers. I always wanted to create a relistically moving human in Trailmakers without using much logic, as I have absolutely no idea about it. I tried to make movements fluid. This is a model of the human body that is as anatomically correct as possible and can also walk. I wanted to create a walker that doesn't put its legs on the ground as forcefully as some walkers do. I wanted to build a realistic walker that walks like a human. That's why I thought about simulating muscles. The pistons stand for the muscles and the power couplings for the tendons. Unfortunately, the power couplings are very susceptible to stretching and contractions, so they easily start to slip, creating the infamous spagnetti monster. The walker may also be slightly rough, which is also due to the power couplings. Unfortunately, you can never predict whether the power couplings will work the way you want them to. It can't climb slopes, so I would suggest using the Walker on the aircraft carrier in the Danger zone map. I still have no wins. Space=Walk A, D= Steer
📊 Mod Details
- Game
- Trailmakers Mods
- Author
- 76561199153164568
- Version
- N/A
- Downloads
- 417
- Endorsements
- 0
- Category
- Walkers
- Created
- 4/11/2024
- Updated
- 4/11/2024
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