Railgun - Mecharm
⚪ Last updated 2019Preview
🔍 Analysis
- 🏆 #322 of 339 Combat mods in this game by downloads
📋 About This Mod
Use with: "Combination Warmech - Main Body" On workshop All Mech Arms can be put on either left or right side and have a unique weapon system that they use. Also it’s fully functioning combat vehicle on its own. WASD – driving Note: Default speed is slow and its meant to be like that to help with setting up the combination. But.. 1 - Activate the railgun SPACE – Let the ammo fill the chamber 2 - turret mode - when not attached, with tucked in wheels, you can keep pressing W and than A or D to spin in place (act as a turret) - tuck in wheels when attached to main body to reduce air resistance and for aesthetics. T & G when you set yourself right next to main body press to lift yourself up or retract pistons. It is not as good attachment as other two mecharms on workshop. A bit heavy, but still works. Q & E – activate left or right magnet respectively Arrow keys – As an arm move up, down, left, right
📊 Mod Details
- Game
- Trailmakers Mods
- Author
- 76561198260434150
- Version
- N/A
- Downloads
- 286
- Endorsements
- 0
- Category
- Combat
- Created
- 10/13/2019
- Updated
- 10/17/2019
🔧 How to Install Trailmakers Mods
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
📖 Full step-by-step install guide for Trailmakers →
Visit the official mod page for specific installation instructions for this mod.
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