Bring the Boys Home - No Endless Wars
⚪ Last updated 2021Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- ✅ Updated 15 days after the latest game patch — actively maintained
- 🏆 #76 of 561 mod, Campaign mods in this game by downloads
📋 About This Mod
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered a thousand times already. Any comments or announcements I might make in the future will be posted under my collection here: https://steamcommunity.com/sharedfiles/filedetails/?id=1766089433 ----- Forces AI factions to offer peace to the player if the war has been active for a while and has been going badly for them. AI factions often randomly declare war on the player, or the player declared war on them to achieve some limited goal, but then they are just never, ever willing to make peace again until they have been reduced to their last settlement, or not even then. Even after they have sent 40 armies that were all butchered one by one, they just don't let up. This is not only completely idiotic, it also forces the player to destroy that faction even if he has no need for their land and they are maybe far away. With this mod, an AI faction will offer peace to the player if -the war has been going on for more than 10 turns and -there have been at least 3 eligible battles fought between the AI faction and the player (manual or autoresolved doesn't matter) and -out of all eligible battles fought, the AI has won less than 30% The AI will offer peace at the start of their turn. The player can decline the offer, then that AI faction will not offer peace again for the next 5 turns. Not all battles are counted. A won battle may not count as a victory for the player if -an AI garrison was the only opponent in the battle (an AI lord must be present) -the defeated army was too small/cheap or depleted (an army that was already defeated, retreated and is then fought a second time will usually be too weak to count) The required army strength to be eligible partially depends on the turn number. The rules for the AI are a lot mor
📊 Mod Details
- Game
- Total War Warhammer Ii Mods
- Author
- 76561198030772148
- Version
- N/A
- Downloads
- 20,413
- Endorsements
- 0
- Category
- mod, Campaign
- Created
- 10/5/2021
- Updated
- 10/7/2021
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