Pierce's Better Sieges for SFO

⭐ — (0 endorsements) 📥 6,473 downloads 📅 1/17/2021
⚪ Last updated 2021

By 76561198042327970 · mod, Overhaul

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/26/2021 📅 Created: 1/17/2021

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #53 of 117 mod, Overhaul mods in this game by downloads

📋 About This Mod

The main Better Sieges was extensively playtested over *months* for vanilla before release, and is how I recommend using it. But if you use SFO, this is for you. This is my compatibility submod for Better Sieges to be in line with SFO stats. I do not use SFO, so it is not under my active playtesting. Edits made to this will be primarily based on user feedback. Invocation of nehek on walls 180 degree tower firing arc (this way they still shoot men climbing on ladders) Tower ranges: Lvl One: 185 Lvl Two: 300 (up from 275 in Better Sieges) Lvl Three: 400 Lvl Four: 485 Keep will be captured in 85 seconds, and the battle will end 5 seconds after. Ladder climbing speed is 60%. Edited siege tower HP to be a value that is higher than vanilla, but lower than SFO. Slightly buffed autoresolver value of siege weapons to 120% of vanilla. This is a decrease from SFO which currently doubles the rams to 200%, which seemed dangerous since they can be built ~3x as quickly compared to vanilla. Increased tower autoresolver effectiveness by 25% over SFO. This is reduced from the +100% in Better Sieges because SFO has adjustments that already amplify tower's autoresolver effectiveness based on level. AI Defending garrisons (not armies) will receive +100% ammunition and a +10% Magic/Missile defense ward and +15 Leadership bonus. This represents their home advantage and helps close the gap between the AI and player. Battering Rams rotate at x5 speed. It's still x1 in SFO. Battering Rams do x3.75 dmg from vanilla (up from x2.75 in Better Sieges, down from x7.5 in SFO) More units on walls. See main mod for list. Tower/Gate/Wall HP is the values you will find in SFO. These are 300% Gate HP, and 70%/80%/90%/100% for Tower levels 1/2/3/4. Wall HP is 250%. See the main Pierce's Better Sieges page for more detailed explanations. Last Words Save game friendly. This mod can be both added and removed from your campaign without issues. All changes take place immediately. Your critiques and feedback a

The main Better Sieges was extensively playtested over months for vanilla before release, and is how I recommend using it. But if you use SFO, this is for you. This is my compatibility submod for Better Sieges to be in line with SFO stats. I do not use SFO, so it is not under my active playtesting. Edits made to this will be primarily based on user feedback. Invocation of nehek on walls 180 degree tower firing arc (this way they still shoot men climbing on ladders) Tower ranges: Lvl One: 185 Lvl Two: 300 (up from 275 in Better Sieges) Lvl Three: 400 Lvl Four: 485 Keep will be captured in 85 seconds, and the battle will end 5 seconds after. Ladder climbing speed is 60%. Edited siege tower HP to be a value that is higher than vanilla, but lower than SFO. Slightly buffed autoresolver value of siege weapons to 120% of vanilla. This is a decrease from SFO which currently doubles the rams to 200%, which seemed dangerous since they can be built ~3x as quickly compared to vanilla. Increased tower autoresolver effectiveness by 25% over SFO. This is reduced from the +100% in Better Sieges because SFO has adjustments that already amplify tower's autoresolver effectiveness based on level. AI Defending garrisons (not armies) will receive +100% ammunition and a +10% Magic/Missile defense ward and +15 Leadership bonus. This represents their home advantage and helps close the gap between the AI and player. Battering Rams rotate at x5 speed. It's still x1 in SFO. Battering Rams do x3. 75 dmg from vanilla (up from x2. 75 in Better Sieges, down from x7. 5 in SFO) More units on walls. See main mod for list. Tower/Gate/Wall HP is the values you will find in SFO. These are 300% Gate HP, and 70%/80%/90%/100% for Tower levels 1/2/3/4. Wall HP is 250%. See the main Pierce's Better Sieges page for more detailed explanations. Last Words Save game friendly. This mod can be both added and removed from your campaign without issues. All changes take place immediately. Your critiques and feedback a

📊 Mod Details

Game
Total War Warhammer Ii Mods
Author
76561198042327970
Version
N/A
Downloads
6,473
Endorsements
0
Category
mod, Overhaul
Created
1/17/2021
Updated
8/26/2021

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