Turn-Time Destroyer (Vortex & Mortal Empires)
⚪ Last updated 2021Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- ✅ Updated 21 days after the latest game patch — actively maintained
- 🏆 #49 of 561 mod, Campaign mods in this game by downloads
📋 About This Mod
Should be compatible with mods including SFO/Mixu/OvN and works for both Vortex and Mortal Empires campaigns, requires a new game to take effect and is only for single player. How does it work When you choose a faction, the mod draws a radius around your starting settlement like in the picture above. Everything within this radius stays the same and nothing changes. Outside of this radius any uninteresting minor factions are removed and their settlements turned to ruins which reduces the end turn time. No major factions are removed, no lore important factions are removed E.g. Kislev lastly no racially unique factions to that region are removed E.g. Bowmen of Oreon. (You can see a list of exempt factions who are never removed on the discussions page) Depending on what faction you play some of the factions that would have been removed aren't e.g. Northern minor Bretonnian facfions when playing repanse or the area around the Dragon isles whilst playing Malus Darkblade. Why??? We know from CA that most players don’t use much of the campaign map; “I've also seen our metrics which show exactly how much of the campaign map the players use in their campaigns (hardly any) :P” - Mitch_CA Another point is by the time you get to these distant lands quite often the Major factions have already destroyed them. So all the time you’re waiting for factions to process their turn who you will never encounter in a typical campaign is essentially a waste. People have had some great results using the mod and I personally have had turn times reduced by 45%. The effects are greater for people with lower spec computers, but everyone will gain a reduction in turn times. How to edit the mod You can easily edit the mod yourself, if for example you want to remove a major faction, or you don’t want a certain minor faction to ever be removed. Open the mod using RFPM find the faction insert a two hyphens “--" if you want the faction removed and vice versa if you want it to stay. If you want to edit
📊 Mod Details
- Game
- Total War Warhammer Ii Mods
- Author
- 76561198006169428
- Version
- N/A
- Downloads
- 30,165
- Endorsements
- 0
- Category
- mod, Campaign
- Created
- 11/25/2018
- Updated
- 10/13/2021
🔧 How to Install Total War: WARHAMMER II Mods
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