Thematic Archery Rebalance

⭐ — (4 endorsements) 📥 107 downloads 📌 v1 📅 9/8/2022
⚪ Last updated 2022

By NeilJWD · Miscellaneous

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/8/2022 📅 Created: 9/8/2022

🔍 Analysis

  • 🏆 #199 of 262 Miscellaneous mods in this game by downloads

📋 About This Mod

Rehost of  Thematic Archery Rebalance(Main) for none Steam Users

Buffs/nerfs factions missile/ranged troops based on a generous view of the lore to give each race more personality and a distinct battle profile.

Super lightweight and compatible easily over-written by your favourite edits/mods.

Does not touch artillery or legendary Lords at all. Just missile troops.

Changes are not perfectly fair, but have had thought put into them, factions famous for range combat benefit, others minorly nerfed.

Little effect on auto resolve, I wager.

This is the standard version of TAR, that makes its changes, and inspired by RMT, makes some edits to missile trajectories - In that Crossbows are less able to fire in arcs over heads of troops, this is somewhat of a nerf to Dark Elves, Empire and Dwarfs. Makes no changes at all to other weapons trajectories.

TAR-RMT is this mod, but with RMT's exact edits duplicated, so bows have reduced trajectory in addition to crossbows.

TAR-Default is this mod but with NO trajectory edits whatsoever. So Crossbows behave like vanilla.

Only modifies projectiles_tables and TAR is specifically written so that it is easily over-wrote by other mods. So if you like its general changes, but fancy using some neat mods that buff/nerf a specific faction or perhaps specialise in guns like Sneks' BGP&E then you can!

Doesn't touch land_units or ammo, or accuracy, or anywhere else, nor have any errant entries that aren't specific to the mods purpose(foot troops). So should be really compatible and a great base to build from should you so wish.

Save game compatible. Safe to remove.

So the mod tweaks some behind the scenes stats to achieve its effects beautifully covered in Zerkovich's great video, but here's a rough summary.

  •     []Range ='s Furthest range you can shoot.

    []Calibration Distance ='s Range you are really effective in, not just hit.

    []Calibration Area ='s Spread. So smaller the better.

    []Muzzle Velocity =s Projectile Speed

  • Vegetation ='s How long your projectile has "free passage" before forests block it.

    It is REALLY out of whack and inconsistent in vanilla, has a been 'normalised' to roughy half a second(0. 5) here. Meaning missile troops in general are much less effective firing into or out of forests, as they should be!

    Guns penetrate more, about 0. 7 sec, beastmen 0. 8, Wood Elves 1. 1 as examples.

    So here's what the mod does, by faction. BENEFITS are in BOLD negatives in normal font. In rough order of most benefitted to least. Most RoR's are tweaked to benefit slightly vs their regular counterparts

🤖 AI-enhanced — based on mod data

Thematic Archery Rebalance is a lightweight mod that adjusts missile and ranged troops for factions based on lore, giving each race a distinct battle profile. It is compatible with other mods and can be easily overwritten. The mod has 4 endorsements and 107 downloads, last updated in September 2022.

✨ Key Features

Buffs and nerfs faction missile and ranged troops based on a generous view of the lore.
Gives each race more personality and a distinct battle profile.
Super lightweight and easily overwritten by your favorite edits or mods.

📊 Pros & Cons

✅ Pros

  • Lightweight design ensures minimal performance impact.
  • Compatible with other mods due to easy overwriting.
  • Lore-based adjustments add thematic depth to factions.

⚠️ Cons

  • Low endorsement count (4) may indicate limited community validation.
  • Limited downloads (107) suggest a niche audience.
  • No recent updates since September 2022, potentially outdated.
🎯 Is This For You?
This mod is for players who enjoy lore-friendly tweaks that enhance faction identity in ranged combat. It suits those who want a lightweight, compatible adjustment without major overhauls. Players seeking extensive rebalances or frequent updates may want to look elsewhere.
📦 Install:Easy· 1-2 minutes

💡 Beginner Tips

  • Since the mod is lightweight, it can be easily overwritten by other mods; load it early in your mod order.
  • Check for compatibility with other mods that alter ranged units to avoid conflicts.
  • If you want to customize further, use a mod manager to adjust load order.

📊 Mod Details

Game
Total War Warhammer 3 Mods
Author
NeilJWD
Version
1
Downloads
107
Endorsements
4
Category
Miscellaneous
Created
9/8/2022
Updated
9/8/2022

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