Patient X v2.0

⭐ — (0 endorsements) 📥 3,991 downloads 📅 1/17/2014
⚪ Last updated 2014

By 76561197979402753

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 2/3/2014 📅 Created: 1/17/2014

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Mod provides 1 new class called Patient X. Patient X is a high mobility caster with devastating ranged spells to obliterate everything in your way combinded with a few melee class skills and crowd control mechanics . I took the best aspects of each class and combined it into one. Improved each skill both visually and statistically to be overkill without completely trivializing elite difficulty (debatable lol). Patient X was tuned (aside from the newest spell Ground Zero) to be a casual progression through elite difficulty without stressing too much on gear. Lastly, I wanted to get away from a class that was only good if you max'ed out 1 or 2 offensive abilities. You get the whole package with Patient X eventually. The character class is essentially complete but for the past week has been constantly worked on for improvements. I may overhaul some abilities to require other mechanics but probably not at this point. Time to time I may add additional effects to some of the spells or add additional spells all together. I'm thinking about maybe adding a spell called DeathRay which would be a powerful single target attack but upon getting the killing blow the target would explode causing significant aoe dmg to a large area. A second spell I'm debating would be a Cluster Bomb which starts off as a cannon shot but splits multiple times on impact setting half the visible screen on fire for 9-12 seconds. Although, I don’t want to diminish what the feel of Arcbeam and Firebomb is (similar spells to the ones I just described) so I'd probably just combine Deathray and Clusterbomb into a single spell to keep it unique :D. Highlights: 3 skill points per experience level and 4 skill points per fame so that you can experience all that this class has to offer by level 98. 10 stat points per level to remove the need to critically analyze every new piece of loot in order to progress. I may bump this back up to 15 per level like when I was initially balancing things. New Ground Zero spel

📊 Mod Details

Game
Torchlight Ii Mods
Author
76561197979402753
Version
N/A
Downloads
3,991
Endorsements
0
Category
N/A
Created
1/17/2014
Updated
2/3/2014

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