Steel Race Mod
⚪ Last updated 2024Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #49 of 54 new content, Both, 1.4.4, English mods in this game by downloads
📋 About This Mod
MrPlague's Authentic Races addon port from 1.3. -Requires MrPlague's Authentic Races to work. -Steel, a race of pseudoorganic creatures, made out of living metal. Durable and melee oriented. Your stats grow with your maxHP. +1 HP regen per 100 MaxHP and 1 defence per 50 MaxHP. - You will deal contact damage to enemies who hit you. This damage will scale with your defence and melee multipliers, x2 to bosses, the formula is: Defence * 2 * Melee-Crit-Chance * Melee-Damage-Multiplier - +DOT debuffs don't drain your HP, but stop your health regeneration. +You can't drown and suffocate. +You are immune to posion, venom, bleeding, rabies and weakness. - +1st Racial Ability: Press 1st ability hotkey to spend 20% of your current health to create a blast of the contact damage X2, the blast's range based on your MaxHP and defense, and it's damage is doubled against bosses. Also gain a survivability bonus to endurance and defence, and x1.5 contact damage to attackers. Can't be used with 2nd ability at the same time. - +2nd Racial Ability: Press 2nd Ability Hotkey, for 30% of your current health heal your allies and give them +20% endurance, and have a minor healing yourself. This ability has a cooldown. Can't be used with 1st ability at the same time. - +3nd Racial Ability: Press 3rd Ability Hotkey, to get a damage number of your current contact damage above your head, and range number in blocks of your first ability. - -SnowMelon (Steel race creator) -MrPlague (spriter, animator, and coder) Developed By SnowMelon
MrPlague's Authentic Races addon port from 1. 3. -Requires MrPlague's Authentic Races to work. -Steel, a race of pseudoorganic creatures, made out of living metal. Durable and melee oriented. Your stats grow with your maxHP. +1 HP regen per 100 MaxHP and 1 defence per 50 MaxHP. - You will deal contact damage to enemies who hit you. This damage will scale with your defence and melee multipliers, x2 to bosses, the formula is: Defence 2 Melee-Crit-Chance * Melee-Damage-Multiplier - +DOT debuffs don't drain your HP, but stop your health regeneration. +You can't drown and suffocate. +You are immune to posion, venom, bleeding, rabies and weakness. - +1st Racial Ability: Press 1st ability hotkey to spend 20% of your current health to create a blast of the contact damage X2, the blast's range based on your MaxHP and defense, and it's damage is doubled against bosses. Also gain a survivability bonus to endurance and defence, and x1. 5 contact damage to attackers. Can't be used with 2nd ability at the same time. - +2nd Racial Ability: Press 2nd Ability Hotkey, for 30% of your current health heal your allies and give them +20% endurance, and have a minor healing yourself. This ability has a cooldown. Can't be used with 1st ability at the same time. - +3nd Racial Ability: Press 3rd Ability Hotkey, to get a damage number of your current contact damage above your head, and range number in blocks of your first ability. - -SnowMelon (Steel race creator) -MrPlague (spriter, animator, and coder) Developed By SnowMelon
📊 Mod Details
- Game
- Tmodloader Mods
- Author
- 76561198039877697
- Version
- N/A
- Downloads
- 5,729
- Endorsements
- 0
- Category
- new content, Both, 1.4.4, English
- Created
- 1/17/2024
- Updated
- 1/31/2024
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