Supply_Drop
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #75 of 96 Seekers of the Storm Update mods in this game by downloads
📋 About This Mod
It's time to receive...a Supply Drop! Supply Drop is a mod for Risk of Rain 2 designed to add a number of items. Items are designed with not just variety in mind, but with the goal of staying true to the game's design aesthetic, as well as balance. More items are coming soon--over a dozen are planned as of now! What's New with Update 1.5: By the Light of the Moon! Historically, the moon has been a pain in the butt of humanity. I know you crystal-loving lunar nerds are upset to hear it, but it's true. Consider what the moon has done for us: Created werewolves? Terrible dinner party guests. Housed Nazis? Those guys suck. And also make for terrible dinner party guests. Made tides? That's our water dammit! Who does the moon think it is, touching our stuff without permission?! But today, for the first time, the moon has done something halfway decent: It's given us some brand new items to play with! Admittedly, probably because the moon can't help itself, these items may be of...dubious benefit, but still, maybe that damn rock has turned over a new leaf. We doubt it though. No trees on the moon. Included Items: Icon Item Description Rarity Hardened Bone Fragments Killing an enemy temporarily grants 5 (+1 per stack) armor. Some armor is lost upon taking damage; higher damage loses more armor. Common Numbing Berries Gain 10 (+10 per stack) armor upon taking damage for 2 (+0.5 per stack) seconds. Common Unassuming Tie Gain shield equal to 4% (+4% per stack) of your max HP. Breaking your shield gives you a Second Wind for 5 seconds, plus an additional amount based on max shield. Second Wind increases movement speed by 15% (+15% per stack). Common Salvaged Wires Gain shield equal to 4% (+4% per stack) of your max HP. While shields are active, gain 10% (+10% per stack) increased attack speed. Common Shell Plating Killing an enemy increases your armor permanently by .5, up to a maximum of 25 (+10 per stack) armor. Uncommon Echo-Voltaic Plankton Gain shield equal to 8% of your max HP. Dealing damage recharges 1 (+1 per stack) shield. Uncommon Vintage Plague Mask All healing is increased by 4% (+2% per stack) for every damage item you possess. Uncommon Vintage Plague Hat Increase maximum HP by 1% (+1% per stack) for every utility item you possess. Uncommon Quantum Shield Stabilizer Gain shield equal to 16% of your max HP. If an attack exceeds your active shields, the excess damage is negated. This ability has a cooldown of 5s (-1s per stack). Legendary Tome of Bloodletting Convert 10% (+10% per stack) of the damage you take into a damage boost of up to 20 (+10 per stack) for 4s. The boost duration is increased based on damage taken; every 10% max health that was depleted, up to 50%, increases the duration by +2s. Legendary Afterlife Insurance Gain 25% (+10% per stack) less money from killing monsters. 100% (+25% per stack) of money lost is invested into upgrading your insurance to cover more threats, up to 10 times. Upon dying to an source you are insured for, you will be revived, and your insurance level will be reset to zero. Lunar Silver Pocketwatch All buff durations are increased by 50% (+25% per stack). All debuff durations are also increased by 50% (+25% per stack). Lunar Arrogant Canting Elite enemies have a 6% (+6% per stack) chance to drop a random item on death, but they also gain 25% (+25% per stack) more HP and 15% (+15% per stack) more damage. Lunar Two-Sided Die Whenever you use a shrine, 2 (+2 per stack) stats are picked at random. Half of the selected stats are buffed by 50%, the others are nerfed by 25%. Lunar Changelog: 1.5.0: By the Light of the Moon! Additions: Added four new items: Arrogant Canting, Afterlife Insurance, Silver Pocketwatch, and Two-Sided Die Added item displays for all new vanilla characters (SotS + AC), as well numerous modded ones Added a few crafting recipes Bug Fixes: Fixed the Tome of Bloodletting bleeding visual not appearing Fixed Shell Plating stacks not carrying over in-between stages Fixed a massive Two-Sided Die being randomly part of the Hardened Bone Fragments model Fixed a number of item displays on several modded characters Fixed IDRs being dependent on core mods fixing the missing wonky code. They now fix the issue themselves. (Thanks .score!) Fixed item models not appearing in logbook entries Standardized config language Fixed Quantum Shield Stabilizer being massive when it was a pick-up Balance Changes: BUFF/REVERT: Increased Vintage Plague Mask base healing boost per item, back from 2% to 4% BUFF: Increased how much armor additional stacks of Numbing Berries provides, from +5 to +10 per stack 1.4: The Doctor is Back! and Finally Back! 1.4.12 Updated for Seekers of the Storm 1.4.11 Improvements: Changed the README to not display all patchnotes by default anymore Fixed some typos in logbook entries Bug Fixes: Fixed Hardened Shell Plating incorrectly calculating armor, which spammed NREs and made you invincible? Fixed the item display for the Unassuming Tie on Miner being massive Fixed item displays for unsupported modded characters often being way too big 1.4.10: Finally Back! Updated for Survivors of the Void Code has been completely re-worked to remove dependency on TILER2 Completely reworked how Plague Mask works unde the hood--it should actually work now! (Thanks to Phreel for showing me how to hook Healing without needing IL anymore!) Reworked the README to be fancy! Additions: Added configuration options to the Vintage Plague Mask and Vintage Plague Hat items Added item displays for Railgunner and Void Fiend (plus finished the missing ones for Bandit) Added item displays to all characters for Hardened Bone Fragments Added item displays for a large number of modded characters (Nemmando, HAN-D, Enforcer, Nemforcer, Paladin, Miner, Pathfinder, Executioner, House, Tesla, Desolator, Arsonist, Rocket) Improvements: Fixed or improved item displays for numerous items on all characters Made configs of all items more clear Tweaked lore entries for almost every item Balance Changes: BUFF: Increased Hardened Bone Fragment's base armor granted per buff stack, from 2 to 5 BUFF: Increased Shell Plating's armor granted per kill, from .2 to .5 BUFF: Increased Shell Plating's base max armor, from 10 to 25 BUFF: Increased Unassuming Tie's base duration of Second Wind, from 4 to 5 seconds BUFF: Increased Quantum Shield Stabilizer's cooldown reduction from additional stacks, from 0.5 to 1 seconds BUFF: Increased Tome of Bloodletting's damage conversion percentage from additional stacks, from 5% to 10% BUFF: Increased Numbing Berries' base armor granted, from 5 to 10 Bug Fixes: Fixed Hardened Bone Fragments not adjusting its values to the config values Fixed many of the pickup displays being exceedingly big (or very small in some cases) Fixed Quantum Shield Generator not taking barrier into consideration during its shield-gate calculations Fixed Shell Plating throwing a whole mess of an NRE (and not working as a result) Fixed Vintage Plague Mask and Hat not updating their descriptions based on changes in their configs 1.4.9 Removed a debugging measure that was spamming the console 1.4.8 Shifted ReCalculateStats hook over from using the defunct TILER2 version to the new R2API version Nerfed Vintage Plague Hat bonus to maximum HP per Utility item from +2% to +1%. Will keep my eye on this change to see if it's too severe Fixed Vintage Plague Mask reducing healing per Damage item instead of increasing it 1.4.7 Compatibility update for the Anniversary Update Theoretically fully fixed the QSS and funky shield interactions with Transcendence. Hopefully it decides to work for real now. Added item displays for all items for the new survivor, Bandit 1.4.6 Fully fixed Quantum Shield Stabilizer determining if OSP needed to trigger off pre-armor damage calculations. Thanks gaforb for the follow-up! Fixed Quantum Shield Stabilizer activating as a result of fall damage, despite fall damage not actually damaging shield. Set 'Fear of Reading
Incoming Supply Drop! Adds 14 new items to enhance your Risk of Rain 2 experience.
📊 Mod Details
- Game
- Thunderstore Mods
- Author
- Keroro1454
- Version
- 1.5.0
- Downloads
- 11,526
- Endorsements
- 36
- Category
- Seekers of the Storm Update
- Created
- 9/22/2020
- Updated
- 1/3/2026
- Tags
- Seekers of the Storm Update, Items, Alloyed Collective
🔧 How to Install Thunderstore Mods
Use r2modman/Thunderstore Mod Manager. Or manual: install BepInEx, drop mods into plugins folder.
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Visit the official mod page for specific installation instructions for this mod.
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