MithrixTheAccursed_Reupload

⭐ — (0 endorsements) 📥 1,699 downloads 📌 v2.9.8 📅 5/12/2024
⚪ Last updated 2024

By lunarpumpkin2 · Tweaks

⬇ Download Mod Source: Thunderstore ↗ 📅 Updated: 5/12/2024 📅 Created: 5/12/2024

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #291 of 632 Tweaks mods in this game by downloads

📋 About This Mod

Mithrix the Accursed Reupload Phases 1, 2, and 3 have been reworked, Phase 4 has been enhanced and loop scaling has been added (configurable) to provide an intense and challenging experience no matter how long your run is. The game defines a loop as ~5 stages so when you see "1 loop" that means going to the moon "without looping". Phase info: Phase 1 HammerSlam, SprintBash, and Dash release a pattern of projectiles. Skyleap is now Crushing Leap, you can't outrun him get in the air. Phase 2 Mithrix returns instead of Chimera and uses a tracking pizza. SprintBash and HammerSlam are more powerful. Phase 3 Mithrix is immune and inside a flame pillar for pizza. Pizza is stationary and tracking. Phase 4 Mithrix quickly fires super shards and releases a deadlier fist slam while the arena crumbles around you. The configurable stuff: Projectile amount HP scaling per loop/player Mobility (movementspd, acceleration, turningspd) scaling per loop/player Skills (stocks/cooldowns) Debuff Resistance (immune to freeze/tentabauble) (applies after 2 loops - 10 stages even with the config off) Future Plans Reworking Phase 4 and adding anti-cheese Making the fight optional Abilities If Mithy is slowed, chrono'd, or sprinting he releases a burst of projectiles or a focused barrage Phase 4 all allies are destroyed (drones, minions, etc...) Mithrix gains no allies from items (blacklisted). FistSlam is tracking (releases a circle of orbs at your position) and releases a forward shockwave. Mithrix can't use your items but you don't get them back until the fight is over (this might be a stretch to do). Basically turns into a slugfest between you and him. (Might change, Phase 4 is hard to make fun) Credits Artifact of the King : Base code is refactored from Blobface ( https://thunderstore.io/package/Blobface/Artifact_of_the_King/ ) Inferno : Referenced code from HIFU's Mithrix fight ( https://thunderstore.io/package/HIFU/Inferno/ ) nuxlar is the one who made this mod, im juts reuploading it with his permission. Changelog 2.9.8 R2API bullshit 2.9.7 Changes P2 pizza to be under Mithrix P3 tracking pizza gets +2 lines Changes tracking pizza to follow a random player instead of splitting why? SprintBash wave move to P2 SprintBash pizza lines moved to P3 SprintBash pizza lines tightened lines HammerSlam pizza stationary 2.9.6 Removes Lunar Chimera from fight (they just insta-die) 2.9.5 DELETE YOUR MITHRIXTHEACCURSEDCONFIG Removes P5 pizza line intensity increase Adds 6 P3 pizza lines to P2 + P3 HammerSlam Adds 3 P5 pizza lines (doesnt hit full vertical) to P2 + P3 SprintBash Shrunk flame pillar Adds 1 glass clone after P2 Crushing Leap P2 Ult Change Removed Lunar Devastation completely (not as threatening and laggy) A pizza spawns near each player (number of lines is divided by amount of players) P3 Ult Change Mithrix is immune and inside a flame pillar A pizza spawns under Mithrix (number of lines is divided by amount of players + 1) A pizza spawns near each player Adds HP to Phase 4 to account for P4's boosted HP (+400 Base +120 Level) Changes many config values (removes, edits, adds) Removes unused values Changes some base and max values able to be edited in-game for some Re-adds default loop scaling value (leaves first loop empty) Re-adds default player scaling Reduces HP Increases CDs (mainly so Eclipse players don't get blitzed with abilities) (plus I feel like old CDs were a bit spammy) Reduces Dash projectile count Increases Move Speed and Acceleration (due to higher mass) 2.8.0 Replaces Dash/SprintBash sounds with something less loud Adds a glass clone to Dash that lasts for 1 second (may or may not get an attack off) Removes death animation for glass clones (no more constant jumping noises yay!) Replaces Golem/Exploder projectiles in P1 WeaponSlam with Super Shards Removes P1 WeaponSlam halving projectiles Adds a singular shockwave and Super Shard to SprintBash 2.7.5 Adds Crushing Leap Adds Super Shards to Phase 2 Ult Changes shockwaves to weaponslam waves for Phase 2 Ult 2.7.1 Changes icon Adds better description to some config values Adds Phase 4 Super Shard count and cooldown to config Fixes Dash/Bash projectiles being set to zero breaking Mithrix Code cleanup Using Addressables instead of LegacyResourcesAPI for assets Uses Nuxlar instead of zorp as the name Updates bepinex dep in manifest 2.7.0 Cleaning up dependencies/code Removes clones from Phase 4 Mithrix can move again for Phase 4 Enhances Phase 4 abilities (Fist Slam with Projectiles and Super Shards) Changes Phase 2 ability Removes all projectiles except golem projectiles Adds circle of wave projectiles Intensifies the random flame lines 2.6.1 Removes extra VFX from phase 2 ability Removed some projectiles from phase 2 ability Adds random flame lines to phase 2 ability Delays Phase 4 clones from spawning so they get less items Reduces Phase 4 clones primary cooldown Adds Flame lines to Phase 4 Reduces a lot of projectile values and removing some 2.6.0 Reduced projectile damage Reduced projectiles on attacks and added them to the config Splits player scaling config into playerMobilityScaling and playerHPScaling Fixes Phase 2 having too much HP Adds larger flame pillar Reworks Phase 2 The previous sprint barrage has been turned into it's own attack 2.5.2 Changes some projectile patterns Adds sounds to projectile barrages Removes chat logs in phase 4 2.5.1 Spawns the mithrix clones slightly earlier so they get more items 2.5.0 Reverted my "improvements" Reworks Phase 4 Items are quickly stolen A clone spawns at each ramp stealing a small portion of items Main Mithrix Stands in the center and fist slams every 5 secs (launches several projectiles) Clones only have lunar shards (6 shards per stock) Adds a blast shower to Phase 2 & 3 Mithrix (10 sec CD) Adds a periodic projectile blast while sprinting (4 secs) Adds 4 types of projectiles to Hammer Slam (Orbs, Golem, Exploder, Lunar Shards) Adds 3 types of projectiles to Sprint Bash (Golem, Exploder, Lunar Shards) Adds 3 types of projectiles to Dash (Golem, Exploder, Lunar Shards) Adds 3 types of projectiles to Sky leap (Orbs, Golem, Exploder) Fixes Phase 2 Mithrix having way less HP Fixes phase 4 mithrix not having debuff resistance Removed Phase configs Removed umbral clones Removed Elite Mithrix Removed Debuff Immunity Reduces default HP config Reduces default speed config Reduces default Skyleap projectiles Reduces default WeaponSlam projectiles Reduces default WeaponSlam stocks and increases CD Reduces default SprintBash stocks and increases CD Reduces default Dash stocks and increases CD 2.0.1 Removes unused config value (P4 mobility) Fixes doppel event not triggering sometimes Fixes Phase 4 infinite immune after dios Fixes enhanced hammer attack sometimes not working Fixes "vanilla" phase 3 not having glass clones Fixes "vanilla" phase 3 not having pizza attack 2.0.0 IF YOURE UPDATING DELETE YOURE CONFIG (this is the price of configurability and satisfying almost everyone) Debuff resistance applies after 2 loops (10 stages) Debuff immunity applies after 3 loops (15 stages) Debuff resistance/immunity can be configured to start from loop 1 (5 stages) First loop scaling is now separate from other loop scaling Removed damage, armor, and shards from stat scaling Split scaling into HP and Mobility (movespd, acceleration, turnspd) Removed Mobility scaling from Phase 4 Edited Risk Of Options values so the sliders arent nuts Added random elite option Made elite Mithrix phase 2 instead of 3 Made 99% of the mod configurable Changed A LOT of default values (so the fight is more forgiving and less bullshit) Removed Umbral Mithrix to differentiate since the enhanced fight uses umbras Removed larger flame pillar because of enhanced phase 3 Added enhanced Phase 1 Decaying umbral clone spawns after skyleap (2 for groups with 3+ survivors) Added enhanced Phase 2 Mithrix becomes an elite (default malachite) Decaying umbral clone spawns after skyleap (2 for groups with 3+ survivor

The Accursed King of Nothing uses new devastating abilities to cut down his enemies.

📊 Mod Details

Game
Thunderstore Mods
Author
lunarpumpkin2
Version
2.9.8
Downloads
1,699
Endorsements
0
Category
Tweaks
Created
5/12/2024
Updated
5/12/2024
Tags
Tweaks, Enemies

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Use r2modman/Thunderstore Mod Manager. Or manual: install BepInEx, drop mods into plugins folder.

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