FathomlessVoidling
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #10 of 88 Seekers of the Storm Update mods in this game by downloads
📋 About This Mod
Fathomless Voidling BASE STATS BALANCED AROUND A STAGE 6 BOSS, IF LOOPING INCREASE THE HP IN THE CONFIG. Reworked Voidling fight that uses the unused large voidling model. Spawns a void locus portal on stage 5, locus acts as an alternative moon. No void fog during void pillars by default, configurable. Locus has moon cauldrons. Risk of Options support for in-game configs. Known Issues Operator's CMD-SWARM paints its indicators using random hurtboxes so it paints weirdly with the joints. Target the lower joints to actually "hit", but it'll probably put the indicator on the upper joints Bug Reports Report bugs using the GitHub link above. Please include a detailed description and a log file. For multiplayer bugs, provide logs from both the host and a client . Credits DTEE for the icon art (I added effects to the base art) viliger for the void locus cauldron and stage 5 locus portal code Attack Details and Phase Flow Attack Details Voidling Skills Eye Blast: fires an oscillating ring of projectiles with expanding spread, slight tracking Portal Beams: spawns portals that fire predictive laser beams Maze: laser pizza Wandering Singularity: spawns a black hole that slowly follows enemies Maze and Singularity can interrupt the Eye Blast and Portal Beams Voidling Haunt Attacks Gravity Bombs: spawns bombs across the arena, if hit you get launched in a random direction Gravity Barnacles: combat director spawns special barnacles that shoot gravity bullets with the same effect as the bombs Gravity attacks go through block but only deal 1 damage Joints P1/P2 threshold (75%/50% HP): damage all joints to their threshold to trigger the ward wipe and advance the phase, joints become immune at the threshold 5% HP intervals: joints cleanse their debuffs each time they lose 5% HP Phase 3: joints become immune at 1 HP, bring all joints to 1 HP to end the fight Phase Flow Phase 1 Voidling spawns at the center with the main body shielded. Voidling: Primary: Mortar Blast Secondary: Portal Beams Utility: none Special: Wandering Singularity (at first threshold) Voidling Haunt: Intermittent Gravity Bombs Gravity Barnacle director active after first joint reaches 75% HP Phase 2 All joints reach 75% HP, triggering a ward wipe. Ward wipe forces gravity bombs and barnacle spawns. Phase 2 music begins. Voidling: Primary: Mortar Blast Secondary: Portal Beams Utility: Maze I (at first threshold) Special: Wandering Singularity Voidling Haunt: Intermittent Gravity Bombs Gravity Barnacle director still active Phase 3 All joints reach 50% HP, triggering a ward wipe. Ward wipe forces gravity bombs and barnacle spawns. Voidling: Primary: Mortar Blast Secondary: Portal Beams Utility: Maze II (one laser targets a player) Special: Wandering Singularity Voidling Haunt: Intermittent Gravity Bombs (forced active during Maze) Gravity Barnacle director still active
A reworked voidling fight. Now works with Inferno and Swarms!
📊 Mod Details
- Game
- Thunderstore Mods
- Author
- Nuxlar
- Version
- 1.1.3
- Downloads
- 4,580
- Endorsements
- 22
- Category
- Seekers of the Storm Update
- Created
- 12/6/2022
- Updated
- 7/14/2026
- Tags
- Seekers of the Storm Update, Enemies, Alloyed Collective, Mods, Tweaks, Survivors of the Void
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