AssassinMod

⭐ — (39 endorsements) 📥 65,041 downloads 📌 v2.2.4 📅 4/5/2023
🟡 Updated this year

By HasteReapr · Player Characters

⬇ Download Mod Source: Thunderstore ↗ 📅 Updated: 2/22/2026 📅 Created: 4/5/2023

🔍 Analysis

  • 👍 0.1% endorsement rate
  • 🏆 #98 of 363 Player Characters mods in this game by downloads

📋 About This Mod

Assassin Adds the Assassin from Realm of the Mad God as a playable character! Any feedback can be submitted to the discord; https://discord.gg/xpP6AgxWYG Passive : Mad God's Rage Getting hit below 60% max health will fill you with the rage of Oryx the Mad God. Passive : Toxic Terror Getting hit throws a poison to the direction of damage, with a 4.5 second cooldown. Passive : Trickster's Ruse Getting hit has a 5% chance to spawn a decoy that lives for 5 seconds, and explodes on death dealing 1500% damage. Primary : Dagger Your primary skill as Assassin is throwing daggers, specially made to pierce any type of armor. Alternative Primary : Ghostly Dagger Your alternate primary skill as Assassin is throwing a fast dagger with a huge damage range! Great for those gambling addicts out there! Secondary : Poison Your secondary skill as Assassin is throwing a specially brewed poisonous potion. This deals some damage on impact and a lot of damage over time. Alternative Secondary : Virulent Venom Your alternative secondary skill as Assassin is throwing a poison that has been rebrewed to deal all of its damage at once, instead of poisoning. Utility : Teleport Your utility skill as Assassin is throwing down a smoke bomb, then throwing out a teleportation potion, which through some special molecular brewing, teleports you to where it lands. Alternative Utility : Cloaking Roll Your alternate utility skill as Assassin is wrapping yourself in your invisibility cloak before rolling away to safety. Alternative Utility : Decoy Prism Your alternate utility skill as Assassin is summoning a decoy of yourself before rolling away to safety. Special : War Cry Your special skill as Assassin is the War Cry, yelling and pumping yourself up for combat, buffing all of your abilities for 5 seconds. Alternative Special : Spinal Tap Your alternative special skill as Assassin Spinal Tap, a simple stab, but when stabbing the back of your enemies it is an instant kill. Umbral Assassin is not able to have this skill equipped. Mastery Skin and Grand Mastery skin concepts done by Ikachap! Future Plans Add achievements to unlock skills. Credit & Thanks Thanks to DotFlare for modeling, animating and texturing the assassin! (and weapons) Her discord tag : dotflare Her twitter : https://twitter.com/dotflare3 Thanks to goodguy for making the skill icons for the passive, both utlities and special. Their discord : youredoinggoodlad Thanks to Ikachap for drawing the concept art for the Mastery and Grand Mastery skins, and the new Skill Icons! Their tumblr : https://ikachap.tumblr.com/ Thanks to Blast for making new sounds for almost everything! His twitter : https://twitter.com/matthieublavage Thanks to the RoR2 Modding Server for helping me with all my dumb questions! Known Issues Virulent Venom doesn't have a DoT zone right now. Instead it just does 1k damage to compensate. Changelog 2.2.3 Fixed Assassin not properly loading in sometimes. Changed primary fire to be a single dagger, War Cry increases daggers thrown from 1 -> 3. Damage was adjusted to compensate. Updated poison VFX. Updated the alternative passives to scale cooldown with attack speed. Added a special particle effect that only appears on the developer & contributers. 2.2.2 Fixed Assassin not loading when CustomEmotesAPI wasn't installed. 2.2.1 Fixed broken dependancies 2.2.0 Updated for Seekers of the Storm DLC update. 2.1.0 Bug Fixes Fixed Assassin not loading when just installing them and nothing else. Balance Changes Secondary Poison - Increased tick rate from 0.1 to 0.3. + Increased damage per tick from 1% to 5%. 2.0.8 Bug Fixes Fixed Inspired token not displaying properly for all skills. 2.0.7 Bug Fixes Fixed Assassin not showing up in CSS, this time I verified and tested before uploading, it is definitely fixed now guys I gaurentee. 2.0.6 Bug Fixes Surely Assassin loads in the game now right guys right 2.0.5 I forgot to change a value from false to true 2.0.4 Bug Fixes Fixed Assassin not showing up in CSS for real this time I promise I swear guys I fixed it. Fixed language support not being implemented properly. 2.0.3 Bug Fixes Fixed Assassin not showing up in CSS for real this time hopefully. Balance Changes Primary Ghostly Daggers - Nerfed maximum damage to 200% (From 275%). Utility Decoy Prism - Nerfed cooldown to 15 (From 8). - Nerfed Decoy duration to 3.5 seconds (From 5). 2.0.2 Bug Fixes Fixed a bug where Assassin would not show up in the Character Select Screen 2.0.1 Bug Fixes Fixed a bug where Ghostly Dagger did way too much damage, oops. Fixed a bug with the Ragdoll Controller that caused multiplayer non-host clients to not properly despawn. 2.0.0 Bug Fixes Fixed Poison DoT not applying, for real this time. Fixed some EmoteAPI compat bugs. Fixed Poison Inspired keyword not displaying in the loadout screen. Fixed Agile keyword not displaying for Agile skills in the loadout screen. Balance Changes Assassin - Reduced base damage to 12,5. (From 15) Secondary Poison * Changed Poison DoT from a custom component to the built in DoT controller. Additions Added support for Language Tokens. Added new Passive : Toxic Terror Added new Passive : Trickster's Ruse Added new Primary : Ghostly Dagger Added new Utlity : Decoy Prism 1.3.2 Bug Fixes Fixed emote skeleton compressing certain parts of the mesh. Fixed Spinal Tap not applying speed boost on succesful backstabs. Fixed Spinal Tap not refreshing cooldown on succesful backstabs. Fixed Spinal Tap showing debug messages in chat. Fixed ragdoll not properly simulating physics, and the camera freezing on the ragdoll of the player when they die. Effectively keeping the player from spectating the other players on death in multiplayer. Fixed poison debuff not increasing damage taken. Fixed a bug with poison debuff damage not being attributed too the player. Fixed poison DoT not applying if CustomEmoteAPI is not installed. Balance Changes Secondary - Poison * Changed timing on the DoT, from damaging every 0.1 second, to damaging every 0.3 seconds. Increased the base damage to 10 (from 5) to make the DPS roughly the same. This allows the damage too more visually scale with your attack. Secondary - Virulent Venom - Reduced the amount of damage Virulent Venom's DOT zone by 40%. Utility - Teleport - Increased cooldown from 5 seconds to 10 seconds. Additions Added a 2% chance on startup for something special too happen :3 Updated sounds thanks to Blast! 1.3.1 Bug Fixes Fixed back stab not properly scaling with adaptive armor. Balance Changes Reduced the amount of damage Virulent Venom does. 1.3.0 Additions Added a logbook entry for Assassin. Reformated the way skills show up on the loadout screen, with the War Cry descriptions being a token, similar to Agile. Bug Fixes Fix Spinal Tap not playing the proper animation Fixed a bug fix where Virulent Venom would not spawn the lingering AOE. Fixed the left and right walking & sprinting animations being backwards. Updated the language tokens to properly reflect the balance changes below. Fixed the daggers sticking backwards. Fixed daggers colliding with other daggers & not dealing damage to enemies. Fixed the idle rest animation not properly playing. Fixed cape physics, to be more cloth like. Balance Changes Passive - Mad God's Rage - Reduced the health threshold to trigger it to 60%. + All projectiles now spawn from the center of the screen, instead of Assassin's hands. Primary - Daggers + Primary fire now shoots 2 daggers. + Primary fire shoot speed increased to 0.3 from 0.4. + Daggers are now thrown instantly instead of with a small delay. - Damage decreased by 25%. 1.25 -> 1 Secondary - Poison + Poison is now thrown out instantly instead of with a small delay. - All recursive poisons children now deal 30% of the parent poison. Alternative Secondary - Virulent Venom + Poison is now thrown out instantly instead of with a small delay. - Reduced amount of potions spawned while under the effect of War Cry by 1. 3 -> 2 Utility - Teleport * Swapped

Adds the Assassin from Realm of the Mad God as a playable character! EmoteAPI Compatible! Ancient Scepter Compatible!

📊 Mod Details

Game
Thunderstore Mods
Author
HasteReapr
Version
2.2.4
Downloads
65,041
Endorsements
39
Category
Player Characters
Created
4/5/2023
Updated
2/22/2026
Tags
Player Characters, Seekers of the Storm Update, Alloyed Collective

🔧 How to Install Thunderstore Mods

Use r2modman/Thunderstore Mod Manager. Or manual: install BepInEx, drop mods into plugins folder.

📖 Full step-by-step install guide for Thunderstore →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Thunderstore commands, item IDs, and more.

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