Zombles Balance Mod
⚪ Last updated 2021Preview

🔍 Analysis
- 🏆 #42 of 50 Miscellaneous mods in this game by downloads
📋 About This Mod
Overhauls balance of power generation/consumption and defences. Also applies natural HP regen to all buildings.
To install: extract the data folder to your steam/steamapps/common/riftbreaker folder. Done.
Conflicts: Any mods that changes existing buildings or drones will conflict with this, which ever mod overwrites the other will take priority.
Additional info: The changes to buildings do not apply to already existing ones. You'll have to replace them or start a new game.
If you want a tougher campaign, I also recommend using Eloquence's Brutal campaign tweaks at The Riftbreaker Nexus - Mods and Community (nexusmods.com) - There are currently no conflicts other than the changes to Energy Collectors (both versions have life regen).
Brief mod overview:
-All buildings now regenerate 1 health per second (yes, even decorations).
-Pipes and energy connectors HP doubled. Wall-Floor HP increased to 500.
-Re-balanced many power generation and consumption buildings. Level 2/3 buildings in particular have increased consumption.
-Wind Turbines power generation unchanged. Solar Panels have slightly increased power generation.
-Both biomass power plants have greatly increased power generation and should be worth constructing now.
-Fixed a bug with fusion power level 3.
-Greatly reduced the build cost of Rift Magnetic Stabilizers to compete with the alien version.
-Storages have greatly increased capacity and cost. Level 1 storages have a slight increase in capacity.
-Flammable gas production increased, and should now match pump outputs of the same level.
-Magma power plants also match 2 pumps worth of output at matching levels.
-Carbonium power plant uses a fraction of the resource instead (But will show as 0 in the tooltip).
-Energy connecter radius increased to 7 tiles.
-Pump minimum range reduced, you should now be able to have at least twice as many pumps per pond.
-Shield generators have increased range, a minimum build radius and greatly increased shield capacity. They also regen shields faster after a 60 second delay.
-Vanilla Repair Drones healed up to 100 health per second (at level 3). That's now been reduced to 10 HPS at level 3.
-Turrets and walls have their HP increased (level 2/3 has substantially higher HP). And most turrets also have 50% more HP compared to walls.
-Mine layer and attack drone range increased (no HP increase)
-Min&max range of artillery turret increased slightly (no HP increase).
-Rocket turret range increased slightly (no HP increase).
-Research of main branch (middle) nodes should now take a lot longer to research.
📊 Mod Details
- Game
- Theriftbreaker Mods
- Author
- Zomble
- Version
- 1.11
- Downloads
- 276
- Endorsements
- 9
- Category
- Miscellaneous
- Created
- 10/26/2021
- Updated
- 10/27/2021
🔧 How to Install The Riftbreaker Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for The Riftbreaker →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for The Riftbreaker commands, item IDs, and more.
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