No Random Weapon Stats (Updated)
⚪ Last updated 2022Preview

🔍 Analysis
- 👍 4.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #15 of 89 Gameplay mods in this game by downloads
📋 About This Mod
This is simply an updated version of Aephiex's No Random Weapon Stats mod. All weapons, weapon mods, and Mr. Riggs upgrades have best possible stats when crafted or obtained.
This is an updated version of Aephiex's No Random Weapon Stats mod. It uses basically the same technique, but built up from scratch with the new files from the DLC. I'll take this down if they request it. Here's the original description:
There used to be a mod that does this, but it was deleted for an unknown reason. I needed that for myself, so I have to create it.
You must dismantle existing weapons and craft them again if you load this mod into an old save without it, because once a weapon is crafted, its stats are determined forever. The same goes for weapon mods, so if you have an OCD about maximization, you need to collect weapon mods over again, or simply start a new run.
Overwrites the following files:
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[]scripts/blueprint_tables/entity_mods.dat
[
]scripts/blueprint_tables/weapon_mods.dat[]scripts/blueprint_tables/weapon_stats.dat
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[]"Best possible stats" means that all weapon initial stats are at maximum, except ammunition cost per shot is at minimum. Weapon initial ammo spread is also maximized, while this is not necessarily best in all situations.
[]All weapon mods will have maximum possible modifiers. Some weapon mods such as "enables damage per second" might have a seemingly random number like "+564 damage/s", don't worry, they are giving a fixed percentage of a hidden stat determined somewhere per weapon. You can craft another instance of this weapon and you should see that this weapon mod has same effect on both weapons; collect another instance of this weapon mod or add it by sandbox command and you should see that both weapon mods have same effect on a weapon. If you are experiencing an exception, please leave a comment.
[]High-rarity Mr. Riggs upgrades will have too many modifiers with it. Some upgrades have exactly same set of modifiers. This might make Mr. Riggs overpowered, but it's okay because he is already overpowered.
To install this mod manually, simply place the .zip file inside:
If the folder doesn't exist, create it.
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[]"Best possible stats" means that all weapon initial stats are at maximum, except ammunition cost per shot is at minimum. Weapon initial ammo spread is also maximized, while this is not necessarily best in all situations.
📊 Mod Details
- Game
- Theriftbreaker Mods
- Author
- godzilas
- Version
- MT-v2.1
- Downloads
- 2,947
- Endorsements
- 118
- Category
- Gameplay
- Created
- 7/30/2022
- Updated
- 10/5/2022
🔧 How to Install The Riftbreaker Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for The Riftbreaker →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for The Riftbreaker commands, item IDs, and more.
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