Weapon Mod Detachment
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #44 of 64 Gameplay mods in this game by downloads
📋 About This Mod
Adds a hotkey to detach all equipped weapon mods from the currently equipped weapon
Description
Weapon mods can't be removed once installed, only overwritten. This mod adds a hotkey (default F6, configurable in config.lua) that detaches all removable mods from your currently equipped weapon and returns them to your inventory.
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[]Press the key in-game (while playing, not in a menu) with the weapon equipped[/]
[]Built-in weapon mods that can't normally be replaced stay untouched, only removable mods are detached[/]
[]Hotkey changes in the config.lua need a restart or reload of mods through the UE4SS console[/]
Installation instructions
1. Install UE4SS for The Outer Worlds 2 first.
2. Run the game once with UE4SS, if you have not already
3. Extract the WeaponModDetach folder to: \steamapps\common\TheOuterWorlds2\Arkansas\Binaries\Win64\ue4ss\Mods\
4. Add "WeaponModDetach: 1" to ue4ss\Mods\mods.txt (above the Keybinds line).
Uninstallation
Delete the WeaponModDetach folder and remove the mods.txt line.
📊 Mod Details
- Game
- Theouterworlds2 Mods
- Author
- RichardWeiss
- Version
- 1
- Downloads
- 159
- Endorsements
- 4
- Category
- Gameplay
- Created
- 7/3/2026
- Updated
- 7/3/2026
- Tags
- Gameplay, Quality of Life
🔧 How to Install The Outer Worlds 2 Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for The Outer Worlds 2 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for The Outer Worlds 2 commands, item IDs, and more.
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